opking Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 16, D:1) a +0 leather armour (14, 25, D:1) a hobgoblin corpse (skeletalised by now) (16, 6, D:1) a rat skeleton (17, 5, D:1) a bat skeleton a ball python skeleton a ball python skeleton (22, -3, D:1) a rat corpse (skeletalised by now) (25, 17, D:1) a ball python skeleton (29, 6, D:1) a hobgoblin corpse (skeletalised by now) (36, 47, D:1) a quill talisman (38, 38, D:1) a +0 chain mail (39, 28, D:1) a rat skeleton (42, 35, D:1) a quill talisman (43, 50, D:1) a frilled lizard corpse (skeletalised by now) (44, 18, D:1) a +0 dagger (44, 28, D:1) a +0 dagger (46, -6, D:1) a +0 dagger (46, 27, D:1) a jackal corpse (skeletalised by now) (47, 48, D:1) a +0 spear (52, 4, D:1) a +0 scale mail (59, 6, D:1) a quill talisman (59, 25, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (4, -3, D:2) a +0 sling (6, 36, D:2) an adder skeleton (6, 38, D:2) a +0 ring mail (13, 43, D:2) a +0 chain mail (17, -5, D:2) a bat corpse (skeletalised by now) (17, 6, D:2) a +3 short sword of flaming (23, 10, D:2) a +0 leather armour (33, 35, D:2) a bat skeleton (37, 50, D:2) a staff of earth (40, 2, D:2) a +0 scale mail (44, 29, D:2) a +0 plate armour (45, 2, D:2) a +0 robe (47, 33, D:2) a ball python skeleton (48, 32, D:2) 2 javelins Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (8, 10, D:3) a +0 dagger a goblin skeleton (8, 11, D:3) a +0 club a +0 sling a goblin skeleton (19, -7, D:3) a +0 short sword (22, 32, D:3) a +0 robe (23, 31, D:3) a +0 leather armour a +0 club (33, 29, D:3) a +0 club (34, 28, D:3) a +0 helmet of light (34, 32, D:3) a +0 robe (41, 7, D:3) the +11 flail "Itheor" {concuss, rC- rN+ rCorr Int+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (50, 16, D:3) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (51, 19, D:3) a +0 hammer Level 4 of the Dungeon (2, -17, D:4) a +1 flail of venom (still there?) a +0 leather armour (still there?) the human corpse of Edmund (still there?) the Ecumenical Temple (15, 2, Temple) a +0 club a kobold corpse