opking Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 5, D:1) a +0 leather armour (9, 15, D:1) a quokka corpse (skeletalised by now) (14, 6, D:1) a +0 whip a stone (22, -7, D:1) a +0 dagger (29, -23, D:1) a +0 robe (29, 6, D:1) a +0 mace (30, -22, D:1) a +0 long sword (30, 6, D:1) a hobgoblin corpse (skeletalised by now) (32, 4, D:1) a +0 club (32, 6, D:1) a jackal skeleton a jackal skeleton (33, -30, D:1) a hobgoblin corpse (skeletalised by now) (47, -18, D:1) a ball python corpse (skeletalised by now) (47, -17, D:1) a hobgoblin corpse (skeletalised by now) (47, -16, D:1) a quokka corpse (skeletalised by now) (49, -21, D:1) a quokka corpse (skeletalised by now) (54, -15, D:1) a +0 leather armour (59, -31, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (61, -32, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 29, D:2) a rat corpse (5, -3, D:2) a rat corpse (skeletalised by now) (14, 13, D:2) a ball python skeleton (20, 17, D:2) a +0 dagger 4 stones (21, 15, D:2) a +0 club (25, 8, D:2) a +3 dagger (31, 25, D:2) 2 poisoned darts (33, 30, D:2) a +0 leather armour (37, 23, D:2) a +0 club a goblin skeleton (57, 0, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 3 stones (0, 7, D:3) the +10 trident of Odisac {freeze, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further.