Dungeon Crawl Stone Soup version 0.34-a0-1853-gf521b0547f (webtiles) character file. Game seed: 5866016144681867053 39 opking the Magician (level 3, -1/24 HPs) Began as a Barachi Hedge Wizard on Dec 19, 2025. Slain by a river rat (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (1304 turns). opking the Magician (Barachi Hedge Wizard) Turns: 1304, Time: 00:01:59 Health: -1/24 AC: 2 Str: 11 XL: 3 Next: 47% Magic: 1/8 EV: 11 Int: 16 God: Gold: 161 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . (100%) e - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn d - quill talisman %: no passive effects @: quill-form, unable to hop, slow A: quills, amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (melded) Magical Staves e - a staff of conjuration (weapon) Talismans d - a quill talisman (worn) Scrolls c - 3 scrolls of fog {unknown} d - 2 scrolls of summoning {unknown} e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} j - a scroll of noise {unknown} k - a scroll of poison {unknown} l - a scroll of blinking {unknown} m - a scroll of enchant armour {unknown} o - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of curing {unknown} n - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.2 Stealth + Level 3.6 Spellcasting * Level 3.1 Conjurations - Level 1.2 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 16% 2 Blink Tloc 12% N/A 17% 2 Grave Claw Necr 10% 2d7 19% 2 Scorch Fire 4% 2d5 26% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 34% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 38% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 58% 4 Fulminant Prism Conj/Alch 5% 3d7 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16482 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The river rat is heavily wounded. The river rat barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You feel a surge of power! The magic dart hits the river rat but does no damage. The river rat is heavily wounded. The river rat bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You feel a surge of power! The magic dart hits the river rat. The river rat is heavily wounded. The river rat barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You barely miss the river rat. The river rat is heavily wounded. The river rat bites you but does no damage. The river rat barely misses you. You aren't carrying any items that you can evoke. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * The rat leaves your sight. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you! You die... ### ~~~..##. ..# ~r~..... #.# ~~...#.. ###.# r~..... #...# ....# ###########.#.##....# ............#..r.# ..#....<.......########## #.##.####...rr@..$..... ##.##..#.....r######.... #.............# #..).####.....## #....# #......# #....# #....#)# #.###. ####.### #. #. #.# #. #. #.# You could see 2 river rats and a rat. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 endoplasms 5 hobgoblins 2 orcs (D:3) 2 quokkas 2 ball pythons (D:1) 4 bats 5 frilled lizards A goblin (D:1) 4 kobolds (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Barachi Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 110 | D:1 | Found a faded altar of an unknown god. 130 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 936 | D:2 | Reached XP level 3. HP: 13/24 MP: 0/8 1304 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_basic, serial_undead, serial_undead_f, serial_undead_e, serial_undead_a D:3: layout_rooms, portal_sewer_entry_b, moated_statue, minivault_24, lexackson_kobold_supper Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Conjurations | 3 | 3.1 Dodging | | 2.6 Spellcasting | | 3.6 Summonings | | 1.2 Necromancy | | 0.8 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Dagger || 24 Staff || 5 Cast: Magic Dart || 68 Ability: Hop || 1 Armour: Robe || 24 Dodge: Dodged || 27 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1516 | 1448 | 68 | 74 | 1132 | 3 | 505.3 | Dungeon | 1516 | 1448 | 68 | 74 | 1132 | 3 | 505.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 837 daAuts D:1: 604 daAuts D:3: 74 daAuts DLua errors: