opking Level 1 of the Dungeon (1, 4, D:1) a +0 quarterstaff (3, 9, D:1) a +0 ring mail (8, 24, D:1) a +0 leather armour (10, 7, D:1) a +0 whip (10, 18, D:1) a hobgoblin corpse (skeletalised by now) (11, -2, D:1) a quokka corpse (skeletalised by now) (11, 28, D:1) a rat corpse (skeletalised by now) (12, 17, D:1) a +0 short sword (14, 36, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (15, 29, D:1) a +0 ring mail (20, 17, D:1) a +0 sling (20, 30, D:1) a parchment of Frozen Ramparts (23, 11, D:1) a +0 club (31, 4, D:1) 6 poisoned darts (31, 6, D:1) a +0 ring mail (39, 5, D:1) a ball python corpse (skeletalised by now) (40, 30, D:1) a parchment of Sandblast (40, 41, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (45, 42, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zuaghe's Armour Emporium a +2 buckler (231 gold) a +0 leather armour (28 gold) the +2 pair of gloves "Jechin" {rC+ Will+ MP+9 Dex+4} (859 gold) rC+: It protects you from cold. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 leather armour of cold resistance (196 gold) a +0 robe (12 gold) the +0 plate armour "Moppaph" {-Tele Rampage Dex+5} (399 gold) -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. an orb of mesmerism (168 gold) a +0 leather armour (28 gold) a +3 plate armour of fire resistance (560 gold) (3, -31, D:2) 5 boomerangs (5, -34, D:2) a rat corpse (skeletalised by now) (6, -30, D:2) a +0 leather armour (13, -11, D:2) a ball python skeleton (23, -14, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (30, -12, D:2) a rat corpse (skeletalised by now) (31, -14, D:2) a +0 halberd (31, -13, D:2) a +0 whip a +0 dagger a +0 club a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (37, 1, D:2) a +0 hand axe (45, 9, D:2) a +0 short sword (48, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (49, -24, D:2) a +0 robe (49, 9, D:2) a +0 club 5 stones (52, -12, D:2) a +0 flail (56, -37, D:2) a +0 robe (56, 2, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a scarab talisman (0, 3, D:3) a +0 spear (5, -18, D:3) a rat skeleton (7, 2, D:3) a hobgoblin skeleton (29, 10, D:3) a +0 sling (33, -18, D:3) a +0 short sword (35, -13, D:3) a +0 mace (37, -13, D:3) a +0 dagger (47, -13, D:3) 3 poisoned darts (49, 0, D:3) a quokka corpse (skeletalised by now) (53, -18, D:3) a +0 short sword 2 stones (54, -18, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, -3, D:4) a +0 dagger a +0 robe (14, -4, D:4) a staff of fire (17, 1, D:4) a +0 short sword (18, 2, D:4) a +0 trident an orc skeleton (20, 0, D:4) a +0 mace 3 boomerangs an adder skeleton (21, -2, D:4) a +0 short sword a +0 dagger a kobold skeleton (38, 3, D:4) a ball python corpse (skeletalised by now) (43, -36, D:4) a ball python skeleton (47, -46, D:4) 2 flux baubles (47, -28, D:4) a +0 ring mail (50, 8, D:4) a +0 flail a +0 scale mail (51, -3, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 sling (2, 14, D:5) 2 poisoned darts (37, 48, D:5) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (38, 48, D:5) a +0 whip a +0 leather armour (39, 48, D:5) a +0 flail (45, 33, D:5) 2 flux baubles (51, 0, D:5) a +0 orcbow (62, 22, D:5) a +0 mace Level 6 of the Dungeon [Shop] Wohih's Hydra Hut a +1 arbalest of freezing (328 gold) a +0 war axe of flaming (132 gold) a +0 battleaxe of flaming (320 gold) a +1 halberd of flaming (227 gold) a +2 war axe of flaming (292 gold) a +0 halberd of flaming (147 gold) a +0 long sword of flaming (132 gold) (25, -28, D:6) a +0 whip a +0 leather armour (25, -23, D:6) a +0 dagger a +0 robe (25, -22, D:6) a +0 dagger a +0 robe (26, -22, D:6) a +0 hand axe a +0 dagger (36, -35, D:6) a +0 cloak (36, 22, D:6) a +3 hand axe a +0 robe (37, 15, D:6) a +0 hand axe a +0 robe (37, 16, D:6) a +4 falchion a +0 robe (38, -19, D:6) a +0 kite shield (41, 4, D:6) a +0 long sword (43, -34, D:6) a +1 pair of gloves Level 7 of the Dungeon (4, -11, D:7) a parchment of Construct Spike Launcher