opking Level 1 of the Dungeon [Shop] Nenilom's General Store 6 poisoned darts (50 gold) a +0 mace (42 gold) a parchment of Lesser Beckoning (113 gold) a parchment of Summon Small Mammal (75 gold) a +0 dagger (28 gold) a +1 rapier of speed (329 gold) a parchment of Sublimation of Blood (113 gold) (0, 0, D:1) a +0 ring mail (2, -19, D:1) a +2 hand axe of flaming (5, 2, D:1) a jackal corpse (skeletalised by now) (6, -18, D:1) a +0 robe (9, -26, D:1) a +0 sling (10, -12, D:1) a ball python skeleton (10, -4, D:1) a medusa talisman (11, -28, D:1) a +0 short sword a kobold skeleton (11, -13, D:1) a ball python skeleton (11, 6, D:1) a +0 dagger (12, -36, D:1) a +0 dagger (20, -32, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, 0, D:1) a +0 club a kobold skeleton (27, -14, D:1) a medusa talisman (37, -27, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (43, -14, D:1) a quokka skeleton (44, -16, D:1) a +0 pair of boots (44, -8, D:1) a maw talisman (46, -21, D:1) a +0 club a kobold corpse (skeletalised by now) (50, -19, D:1) a ball python corpse (skeletalised by now) (52, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (13, 1, D:2) a hobgoblin corpse (skeletalised by now) (16, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, 20, D:2) a +0 robe (20, -6, D:2) a +0 ring mail (27, 40, D:2) a +0 mace (29, 16, D:2) a rat skeleton (44, 39, D:2) a ball python corpse (skeletalised by now) (46, 6, D:2) a +0 long sword (47, 1, D:2) a scarab talisman (47, 7, D:2) a +0 ring mail (47, 25, D:2) a rat skeleton (49, 14, D:2) a +0 club a +0 sling (54, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, 27, D:3) a +0 rapier (5, 14, D:3) a +0 dagger a +0 robe (12, 30, D:3) a ball python corpse (skeletalised by now) (18, -17, D:3) a +0 club (22, -6, D:3) a +0 dagger (36, 8, D:3) a +0 club a +0 sling of electrocution a goblin skeleton (38, -19, D:3) a +0 club a kobold corpse (skeletalised by now) (45, -8, D:3) a ball python corpse (skeletalised by now) (48, -18, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (22, 7, D:4) 4 poisoned darts (24, -29, D:4) a frilled lizard skeleton a frilled lizard skeleton (24, -19, D:4) a +0 hat of see invisible (24, -14, D:4) an adder corpse (skeletalised by now) (25, -29, D:4) a frilled lizard corpse (skeletalised by now) (28, -29, D:4) a +0 club (34, -4, D:4) a +0 hammer (34, 6, D:4) a +0 leather armour (38, -10, D:4) a +0 helmet (43, -16, D:4) an orb of mesmerism (43, -2, D:4) a +0 hammer (44, 5, D:4) a parchment of Passwall (45, -4, D:4) a +2 hammer of venom (45, -2, D:4) a +0 hammer (45, -1, D:4) a +0 hammer (47, -35, D:4) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (49, -2, D:4) a +4 quarterstaff of chaos a +1 cloak (53, -32, D:4) a +3 rapier (54, -37, D:4) a +0 club 2 poisoned darts (55, -19, D:4) a +0 flail a +0 leather armour (55, 1, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (8, 44, D:5) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (9, 45, D:5) a +0 dagger a +0 robe (12, 37, D:5) an iguana skeleton (23, 5, D:5) a +0 flail a +0 leather armour a +0 hand axe an adder skeleton an orc skeleton (23, 6, D:5) a +0 dagger an orc skeleton (24, 8, D:5) a +0 dagger an orc skeleton (25, 9, D:5) 3 boomerangs a +0 dagger (25, 27, D:5) a +0 dagger (28, 23, D:5) a staff of air (29, 27, D:5) a +0 spear (32, 22, D:5) a +0 morningstar (33, 26, D:5) a +0 helmet (35, 29, D:5) an iguana skeleton (44, 15, D:5) a +0 robe (49, 27, D:5) a +0 robe a +0 dagger a kobold skeleton (51, 21, D:5) a +0 spear (55, 22, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Hohet's General Store a +0 shortbow of electrocution (133 gold) a +0 leather armour (28 gold) a +2 robe of positive energy (208 gold) a tin of tremorstones (2/2) (560 gold) a parchment of Awaken Armour (189 gold) a +0 club (7 gold) a parchment of Forge Phalanx Beetle (264 gold) a phantom mirror (560 gold) 3 atropa-tipped darts (37 gold) a manual of Unarmed Combat (1120 gold) (3, 25, D:6) a water moccasin corpse (skeletalised by now) (9, 0, D:6) a howler monkey corpse (skeletalised by now) (22, 44, D:6) a +0 spear a gnoll skeleton (23, 44, D:6) a +0 spear a +0 whip a gnoll skeleton a gnoll skeleton (23, 45, D:6) a +0 club (25, 6, D:6) a +0 dagger (28, 34, D:6) 6 atropa-tipped darts (34, 44, D:6) a +0 dagger (37, 30, D:6) a +0 flail an orc skeleton (38, 31, D:6) a +0 giant spiked club a +0 dagger a +0 robe an orc skeleton (39, 31, D:6) a +0 flail (39, 32, D:6) a +0 dagger a +0 robe (40, 30, D:6) the quill talisman of the Wasteland {rC+ rCorr Slay+3} [quill talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (43, 14, D:6) a +0 dagger (43, 15, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton Level 7 of the Dungeon (4, 0, D:7) a +0 chain mail (11, -30, D:7) a water moccasin corpse (skeletalised by now) (14, -22, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 5, D:7) a +0 whip of flaming a +0 robe (18, 16, D:7) a +0 spear a gnoll skeleton (18, 17, D:7) a +0 halberd a +0 flail a gnoll skeleton a gnoll skeleton (18, 18, D:7) a +0 leather armour a +0 whip a gnoll skeleton (19, -1, D:7) a +0 mace (19, 21, D:7) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (26, 1, D:7) a +0 dagger (30, -6, D:7) a +0 whip a +0 chain mail (30, -5, D:7) a manticore skeleton (31, -5, D:7) a +0 giant club a +0 giant club (37, -22, D:7) a +1 broad axe of distortion +1 steam dragon scales (39, -22, D:7) a +0 whip a +0 robe a +0 flail (40, -22, D:7) +0 steam dragon scales a +0 club a +0 flail a steam dragon skeleton a gnoll skeleton (40, 11, D:7) a black bear skeleton (43, -22, D:7) a +0 short sword an orc skeleton (44, -22, D:7) a +0 whip a +0 chain mail a +0 dagger a +0 chain mail a +0 halberd a +0 plate armour an orc skeleton an orc skeleton (46, -24, D:7) a +0 spear (46, -23, D:7) a +0 club a gnoll skeleton (47, -23, D:7) a +0 halberd (48, -24, D:7) a +0 sling a +0 club an orc skeleton (48, -22, D:7) a +0 spear (52, 23, D:7) a +0 mace (56, 3, D:7) a hound corpse (skeletalised by now) (60, -1, D:7) a +0 chain mail (62, 6, D:7) the +7 mace of the Hidden Vale {protect, ^Contam rF+ rC+ SInv} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. Level 8 of the Dungeon (3, 0, D:8) a +0 dagger (4, 0, D:8) a +0 whip (4, 1, D:8) 6 poisoned darts a +0 short sword a kobold skeleton (5, 0, D:8) a +0 short sword a kobold skeleton (5, 9, D:8) a scroll of noise (6, 0, D:8) 4 stones a +0 whip (10, -9, D:8) a parchment of Freeze (11, 0, D:8) a +1 short sword of venom a +0 chain mail (11, 13, D:8) a +0 halberd a gnoll skeleton (11, 15, D:8) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (12, 15, D:8) a +0 robe a +0 club (13, 14, D:8) a +0 flail a gnoll skeleton (14, 16, D:8) 6 javelins (17, -19, D:8) a bullfrog skeleton (19, -13, D:8) a +0 flail a +0 scale mail a +0 club (23, -1, D:8) a parchment of Tukima's Dance (26, 1, D:8) a yak skeleton (30, -5, D:8) a +0 robe (34, -12, D:8) a +0 chain mail a +0 glaive a +0 plate armour a +0 mace an orc skeleton (34, -10, D:8) a +0 dagger (35, -11, D:8) a +0 club a +0 scale mail a +0 dagger an orc skeleton (35, -10, D:8) a +0 hand axe (36, -11, D:8) a +3 mace an orc skeleton (36, -10, D:8) a +0 hand axe (38, -9, D:8) a +0 trident an orc skeleton (42, 2, D:8) 3 javelins (45, 2, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (3, 15, D:9) a +0 robe a +0 rapier an elf skeleton (4, 12, D:9) a +4 short sword (9, 7, D:9) a +0 mace (11, 0, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (14, 14, D:9) a +0 helmet of light (20, -11, D:9) a +0 dire flail a +0 giant club a +0 whip a +0 short sword 8 poisoned darts a two-headed ogre skeleton (20, -10, D:9) a +0 whip (21, -11, D:9) a +0 whip 3 stones (25, -8, D:9) a +0 troll leather armour a troll skeleton (39, 4, D:9) a +0 club 5 stones a kobold corpse (skeletalised by now) (39, 6, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (40, 4, D:9) a +0 whip a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (42, -1, D:9) a +0 dagger (42, 0, D:9) a +0 club 4 poisoned darts (43, 0, D:9) a +0 club 6 poisoned darts a kobold corpse (skeletalised by now) (44, -15, D:9) a +4 falchion of freezing (unseen) (53, -10, D:9) a +0 kite shield Level 10 of the Dungeon (3, 19, D:10) a +0 dagger (4, 20, D:10) a +0 robe a +1 dagger of venom (4, 38, D:10) an electric eel skeleton (5, 19, D:10) a +0 chain mail a +0 war axe (5, 38, D:10) an electric eel skeleton (7, 12, D:10) a +0 dagger a +0 scale mail (7, 27, D:10) a +0 trident a +0 plate armour a +0 quarterstaff a +0 chain mail an orc skeleton an orc skeleton (7, 28, D:10) a +0 whip a +0 ring mail (9, 36, D:10) a +0 flail (12, 27, D:10) a +0 short sword a +0 leather armour an orc skeleton (12, 35, D:10) a howler monkey skeleton (12, 36, D:10) a +0 spear a +0 scale mail a +4 spear of freezing a gnoll skeleton (14, 35, D:10) a howler monkey skeleton (15, 35, D:10) a +0 club a gnoll skeleton (16, 24, D:10) a scarab talisman (17, 35, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton a yak skeleton (17, 36, D:10) a +0 shortbow (18, 12, D:10) a staff of fire (18, 21, D:10) a tengu skeleton (18, 27, D:10) a staff of air (20, 21, D:10) a manticore skeleton (21, 37, D:10) a +0 robe a +0 battleaxe a +0 robe a +1 hand axe (22, 31, D:10) a +0 spear a +3 dagger of protection (22, 37, D:10) a +0 robe a +2 falchion (22, 38, D:10) a +0 robe a +0 battleaxe (23, 21, D:10) 5 large rocks (24, 10, D:10) a +0 scimitar of flaming a +0 robe an ogre skeleton (24, 21, D:10) a +0 dagger a +0 robe a +2 heavy flail an orc skeleton a gnoll skeleton (25, -3, D:10) a +0 chain mail a +0 battleaxe (25, -2, D:10) a +0 short sword an orc skeleton (26, -1, D:10) a +0 hand axe a +0 chain mail a +1 flail of venom a +0 leather armour a +0 whip an orc skeleton (28, 4, D:10) a +0 club (30, 23, D:10) a +0 whip (30, 31, D:10) a staff of air (36, 3, D:10) a +0 leather armour a +0 club an orc skeleton (36, 4, D:10) a +0 robe a +0 dagger an orc skeleton (36, 16, D:10) a +1 rapier of draining (38, 4, D:10) a +0 plate armour a +0 short sword (39, 4, D:10) a +0 trident an orc skeleton (44, 16, D:10) a +0 dagger (48, 17, D:10) a parchment of Ozocubu's Armour (51, 27, D:10) a +0 shortbow a centaur skeleton (66, -3, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (66, -2, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a yak corpse (skeletalised by now) (1, -10, D:11) a +0 club (1, 1, D:11) a yak corpse (skeletalised by now) (2, 1, D:11) a yak corpse (skeletalised by now) (11, -41, D:11) a +0 orcbow (20, -30, D:11) a +0 club a +0 short sword (20, -29, D:11) a +0 short sword 3 boomerangs (21, -30, D:11) a +0 long sword a +0 chain mail (23, -3, D:11) a +0 shortbow (28, -37, D:11) a yak corpse (skeletalised by now) (29, -37, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (30, -37, D:11) a yak corpse (skeletalised by now) (34, -3, D:11) a troll corpse (skeletalised by now) (37, -51, D:11) a +0 leather armour (47, -26, D:11) a +0 troll leather armour a troll skeleton (49, -48, D:11) a wyvern corpse (skeletalised by now) (51, -18, D:11) a +0 great sword Level 12 of the Dungeon [Shop] Jistukh's Armour Emporium a +0 cloak of stealth (195 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (680 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. a +0 plate armour (306 gold) a +0 robe (15 gold) a +0 scale mail (68 gold) a +3 ring mail of fire resistance (442 gold) a +0 leather armour (34 gold) a +3 scale mail of willpower (442 gold) a +0 plate armour (306 gold) [Shop] Gozag's Platinum Reserve the +7 sling of Xom, Growing {speed, rF- Will++ rCorr} (5910 gold) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. the +2 robe of Valiance {Harm rC+ Str-2 Archmagi} (3470 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str-2: It affects your strength (-2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +3 short sword of the Pits of Slime {freeze, +Blink rElec rF++ Stlth-} (5750 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. It cannot be enchanted further. the amulet of Dishonesty {Alch+ rElec} (4400 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rElec: It insulates you from electricity. the +9 mace of the Secret Seas {freeze, Str+3 Int+3} (7000 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 pair of boots of Incorporation {Will+ Int+2 Slay+3} (3390 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +1 leather armour "Rubirela" {Rampage rN+} (1820 gold) Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. the +7 ring mail of Weirdness {*Silence rElec rN+ rCorr} (5720 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring of Ziesiost {*Corrode rN+ SInv Stlth+} (2340 gold) [ring of see invisible] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the blade talisman "Utza" {MP-6 Int+4 Dex+2} (3000 gold) [blade talisman] MP-6: It affects your magic capacity (-6). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the ring "Ihag" {Will- AC+4 Dex+5 Slay+3 Stlth+} (6470 gold) [ring of protection] Will-: It decreases your willpower. AC+4: It affects your AC (+4). Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the +2 buckler "Tozyedd" {rPois rC+ Dex+2} (3690 gold) rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Yria" {rN+ Will+ Int+3 Slay+2} (5090 gold) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +2 robe of the Curupira {rN+ Stlth+} (2490 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet of the Meager God {Wildshape rCorr} (4260 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rCorr: It protects you from acid and corrosion. the ring "Panagung" {rC+ Will+ SInv} (3460 gold) [ring of see invisible] rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. the ring "Yruadwu" {rC+ Dex+4} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the ring "Pidighat" {Will+ Str+4} (4040 gold) [ring of willpower] Will+: It increases your willpower. Str+4: It affects your strength (+4). the necromancy staff of Eczas {rN+ Necro Fire} (3760 gold) [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the amulet of Nuobresm {Alch+ Harm Dex-3 Stlth+} (3350 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Harm: It increases damage dealt and taken. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (57, -11, D:12) a rime drake corpse (62, -19, D:12) a +0 club (62, -9, D:12) a +0 chain mail the Ecumenical Temple