Dungeon Crawl Stone Soup version 0.34-a0-1340-g7f9cb3418f (webtiles) character file. Game seed: 5472528200508391194 0 opking the Ducker (level 1, 16/16 HPs) Began as an Octopode Berserker on Nov 25, 2025. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (38 turns). opking the Ducker (Octopode Berserker) Turns: 38, Time: 00:00:11 Health: 16/16 AC: 1 Str: 16 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 9 God: Trog [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Potions d - a potion of curing {unknown} Skills: - Level 3.0 Fighting * Level 0.1 Short Blades + Level 3.0 Axes - Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5961 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Setting a skill training target for Dodging at 1.0. Setting a skill training target for Armour at 2.0. You open the door. You open the door. Found a golden potion. There is an open door here. d - a golden potion There is an open door here. As you open the door, it creaks loudly! You hear a loud squeak. You see here a +0 leather armour. You open the door. You see here a +0 leather armour. A rat comes into view. There is a staircase leading out of the dungeon here. Found a parchment of Kinetic Grapnel. There is an open door here. You hit the rat. Your grab misses the rat. The rat is moderately wounded. The rat completely misses you. You barely miss the rat. You grab the rat. You squeeze the rat. The rat is severely wounded. You constrict the rat. You kill the rat! Trog accepts your kill. Training target 1.0 for Dodging reached! No target in view! No target in view! You see here a rat corpse. An endoplasm comes into view. You see here a scroll labelled CYINWOOFIU. An endoplasm is nearby! Search for what [? for help]? quit Can't find anything matching that. Unknown command. Unknown command. Unknown command. Search for what [Enter for "quit", or ? for help]? Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. .# .. ##.#####... #.......... #####.#......... #............... #..............# #...@..........# #.......:......# ..................# #..#######........# J. ########.###### . .........# ### #######.## ##.# #†# ###.## ##'####..## You could see an endoplasm (asleep). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, minmay_liquid_box Action || total ---------------------------++------- Attack: Normal || 2 Melee: Hand axe || 2 Constrict || 1 Tentacles || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 26 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 26 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts