opking Level 1 of the Dungeon (1, -1, D:1) a dart slug corpse (2, 0, D:1) a +0 whip (4, 4, D:1) a +0 ring mail (10, -11, D:1) a parchment of Mercury Arrow (10, -10, D:1) a +0 flail a gnoll corpse (skeletalised by now) (12, -12, D:1) a +0 dagger (18, 7, D:1) a +0 dagger 5 stones a kobold corpse Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (18, -9, D:2) an adder corpse (skeletalised by now) (22, -9, D:2) a quokka corpse (skeletalised by now) (22, -7, D:2) a +0 short sword a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (22, -6, D:2) a jackal corpse (skeletalised by now) (23, -7, D:2) a jackal corpse (skeletalised by now) (23, 1, D:2) a ball python corpse (36, -18, D:2) a ball python corpse (37, -24, D:2) an adder corpse (41, -29, D:2) the +5 flail of Dithmenos's Regard {holy, rC++ rCorr Int+6} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (unseen) Level 3 of the Dungeon Level 4 of the Dungeon (6, -2, D:4) a +0 club