opking Level 1 of the Dungeon (3, 4, D:1) a +0 dagger a goblin skeleton (6, -14, D:1) a +0 dagger of distortion (6, 13, D:1) a rat skeleton (6, 39, D:1) a bat corpse (skeletalised by now) (15, 15, D:1) a +0 dagger (16, -15, D:1) a +0 leather armour (18, 41, D:1) a +0 club (19, 27, D:1) a +0 robe (22, 24, D:1) a quokka skeleton (25, 8, D:1) a +0 dagger (30, -14, D:1) a +0 club (31, -15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 26, D:1) a potion of ambrosia (36, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -7, D:1) a ball python corpse (skeletalised by now) (38, -15, D:1) a +0 whip (52, -5, D:1) a +0 robe (52, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (53, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (54, 18, D:1) a +0 whip (56, 24, D:1) a frilled lizard corpse (skeletalised by now) (60, -3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 4, D:2) a jackal corpse (skeletalised by now) (26, 16, D:2) a +0 club (27, -28, D:2) a +0 dagger (29, 11, D:2) a +0 dagger (40, -12, D:2) 14 gold pieces (41, -11, D:2) a rimehorn talisman (42, -10, D:2) 8 gold pieces Level 3 of the Dungeon