Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 16390989894384945423 77 opking the Slasher (level 4, 0/49 HPs) Began as a Coglin Gladiator on Oct 31, 2025. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1700 turns). opking the Slasher (Coglin Gladiator) Turns: 1700, Time: 00:01:16 Health: 0/49 AC: 22 Str: 15 XL: 4 Next: 34% Magic: 4/4 EV: 2 Int: 7 God: Gold: 114 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword {Xue} rCold . . . (100%) f - +0 dagger {Charoen} rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.09/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Xue} f - a +0 dagger (offhand) {Charoen} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of noise {unknown} h - 3 scrolls of torment {unknown} l - a scroll of amnesia {unknown} m - a scroll of fog {unknown} n - a scroll of blinking {unknown} q - 2 scrolls of immolation {unknown} Potions f - 2 potions of curing {unknown} j - a potion of moonshine {unknown} k - a potion of invisibility {unknown} o - a potion of mutation {unknown} p - 2 potions of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 5.0 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 43% 1 Blink Tloc 0% N/A 56% 2 Mercury Arrow Conj/Alch 0% 2d5 56% 2 Static Discharge Conj/Air 0% 3-3/arc 56% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16279 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History The orc wizard is heavily wounded. You hit the orc wizard but do no damage. The orc wizard barely misses you. The orc barely misses you. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You closely miss the orc wizard with your +0 long sword. The orc wizard hits you but does no damage. The endoplasm jiggles. The orc hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc wizard with your +0 long sword. The orc wizard is heavily wounded. You hit the orc wizard with your +0 dagger. The orc wizard points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The orc closely misses you. You barely miss the orc wizard with your +0 long sword. The orc wizard is severely wounded. You hit the orc wizard with your +0 dagger. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc barely misses you. It was a potion of lignification. You turn into a tree. Your +0 leather armour and +0 helmet meld into your body. Your roots penetrate the ground. The orc wizard hits you but does no damage. The orc hits you with a +0 flail. You die... # # ### .#. ..# ... #.# #.#.#. #.##.# #.#.....# #J#.# #.#.....## #oo# ......>.# ##.#♣#####.#.....# #...)).....##....# #.#........####...## ###.###...##.....# #.##.$.........# #.##....##.....# ..##.#.####...## ####.#.# ##..# #....####.)# You could see an orc wizard, an orc and an endoplasm. Vanquished Creatures 4 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins 2 orcs (D:3) 3 quokkas 6 ball pythons 5 bats 2 frilled lizards (D:1) 9 goblins 3 kobolds A rat (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 46 | D:1 | Identified the inkwell talisman of Plasticity {Will+ Int+3} 79 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 733 | D:2 | Reached skill level 4 in Long Blades 840 | D:2 | Reached XP level 3. HP: 23/27 MP: 3/3 1262 | D:2 | Reached XP level 4. HP: 27/33 MP: 4/4 1417 | D:2 | Reached skill level 5 in Long Blades 1700 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_bayou_lake_a D:2: layout_basic D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.0 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 79 | 26 || 105 Melee: Long sword | 73 | 25 || 98 Dagger | 63 | 23 || 86 Drink: Lignification | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 46 | 20 || 66 None | | 2 || 2 Dodge: Dodged | 45 | 16 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1720 | 1683 | 37 | 0 | 1402 | 3 | 573.3 | Dungeon | 1720 | 1683 | 37 | 0 | 1402 | 3 | 573.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 941 daAuts D:1: 724 daAuts D:3: 53 daAuts