opking Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 34, D:1) a +0 robe (2, 35, D:1) a +0 whip (4, 27, D:1) a bat skeleton (8, 14, D:1) a +0 club (9, 22, D:1) a bat skeleton (9, 37, D:1) a +0 hand axe (11, 2, D:1) a +0 dagger a +0 club 3 stones (14, 22, D:1) a ring of protection from cold (16, 29, D:1) a bat corpse (skeletalised by now) (19, 26, D:1) a +0 sling (19, 34, D:1) a frilled lizard skeleton (20, 13, D:1) a ball python skeleton (21, 8, D:1) a +0 dagger a goblin skeleton (21, 9, D:1) a frilled lizard skeleton (22, 8, D:1) a +0 dagger (22, 9, D:1) a ball python skeleton (29, 21, D:1) a +0 hand axe (30, 11, D:1) the inkwell talisman of Plasticity {Will+ Int+3} [inkwell talisman] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (31, 40, D:1) an amulet of reflection (36, 15, D:1) a quokka skeleton (53, 31, D:1) a +0 spear (55, 10, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (17, -35, D:2) a bat corpse (skeletalised by now) (20, -32, D:2) a +0 spear (20, -31, D:2) a +0 whip (21, -31, D:2) a +4 ring of protection (23, -34, D:2) 6 boomerangs (29, -35, D:2) a +0 club a +0 sling (31, -11, D:2) an adder skeleton (42, -32, D:2) a ball python corpse (skeletalised by now) (43, -32, D:2) a +0 club (43, -28, D:2) a +0 club (44, -40, D:2) a ball python skeleton (45, -2, D:2) a quokka corpse (skeletalised by now) (45, -1, D:2) a hobgoblin corpse (skeletalised by now) (46, 0, D:2) a +0 sling (47, -11, D:2) a +0 short sword a stone (49, -23, D:2) a +0 club (57, -20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a boomerang (1, 0, D:3) a +0 short sword a +0 ring mail a +0 club (4, 3, D:3) 16 gold pieces (12, 7, D:3) a +0 dagger