Dungeon Crawl Stone Soup version 0.34-a0-902-ge5e6b2775c (webtiles) character file. Game seed: 10155869962665261071 0 opking the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Oct 4, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (51 turns). opking the Vexing (Poltergeist Enchanter) Turns: 51, Time: 00:00:15 Health: 0/11 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 19 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn c - +6 ring of strength MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery c - a +6 ring of strength (worn) Potions i - a potion of invisibility Skills: * Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5949 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History An endoplasm comes into view. The bat closely misses you. x2 You hit the bat. The bat is severely wounded. The bat barely misses you. The bat misses you. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat barely misses you. You hit the bat. You kill the bat! The endoplasm hits you. Training target 1.0 for Dodging reached! You hit the endoplasm but do no damage. The endoplasm hits you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. You fade into invisibility! The endoplasm freezes you. You resist. You die... #.. ... .... ... #..# ... #..# #.# ##..# #.# ...# #.## #######.#####†.# ..........@J...# #########.######## ###.....###......# ###.........######.# #.............# ##.# #.............###..###### .......<.......'.......... #.............###########. #.............# You could see an endoplasm. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_basic, shapermc_ecumenical_altar_mp_highgroup Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Drink: Invisibility || 1 Armour: None || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 25 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 25 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts