opking Level 1 of the Dungeon (0, 2, D:1) a +0 whip 3 boomerangs a kobold skeleton (8, -44, D:1) a quokka skeleton (9, 5, D:1) a +0 club a goblin skeleton (16, -11, D:1) a +0 dagger a goblin skeleton (17, -11, D:1) a +2 leather armour of poison resistance a hobgoblin skeleton (19, -46, D:1) a +0 flail (19, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -36, D:1) a +1 vampiric dagger (30, -16, D:1) a +0 trident (34, -14, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (35, -37, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -16, D:2) 12 gold pieces (2, -15, D:2) a +0 war axe (2, -14, D:2) a potion of might (2, -11, D:2) a +0 ring mail (3, -16, D:2) 2 potions of curing (3, -15, D:2) 14 gold pieces (3, -14, D:2) a scroll of identify (4, -16, D:2) a +0 robe (4, -15, D:2) a scroll of immolation (4, -14, D:2) a ring of protection from fire (4, -11, D:2) a +0 trident (8, -10, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (10, 14, D:2) a potion of attraction (12, 14, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (unseen) (17, -2, D:2) a potion of mutation (17, 2, D:2) 4 darts of disjunction (18, -2, D:2) a +0 club (21, -31, D:2) a +0 dagger (21, -10, D:2) a potion of might (23, -6, D:2) a ball python corpse (skeletalised by now) (25, -4, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (36, -13, D:2) a potion of heal wounds (39, -29, D:2) a +0 longbow (49, -35, D:2) a +0 mace (58, -30, D:2) a +0 plate armour Level 3 of the Dungeon (3, 12, D:3) 4 boomerangs (5, -17, D:3) a potion of enlightenment (10, 11, D:3) a potion of haste (20, -13, D:3) a potion of heal wounds (26, -7, D:3) a +0 whip a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (28, -6, D:3) a +0 club a +0 leather armour (32, -6, D:3) a +0 dagger (33, -15, D:3) a +0 short sword a kobold skeleton (37, -5, D:3) a +0 short sword (42, -3, D:3) a +0 ring mail (51, 7, D:3) a quokka corpse (skeletalised by now) (54, -22, D:3) a +0 robe (55, -5, D:3) a ball python corpse (skeletalised by now) (55, -4, D:3) an adder corpse (skeletalised by now) (61, -27, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Maduzet's General Store a parchment of Kiss of Death (70 gold) a ring of see invisible (unknown) (195 gold) a parchment of Magic Dart (70 gold) a +1 flail of protection (145 gold) a +0 scale mail (52 gold) a scroll of identify (26 gold) a +0 ring mail (52 gold) a +0 quarterstaff (65 gold) [Shop] Bamomash's Weapon Shop a +0 spear (42 gold) a +0 great sword (140 gold) 6 silver javelins (756 gold) a +0 dagger (28 gold) a +0 club (7 gold) the +4 hand axe "Ceoxuel" {holy, rElec Int+6} (728 gold) rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). 2 atropa-tipped darts (25 gold) a +0 sling (21 gold) (0, 0, D:4) a +0 dagger (8, -3, D:4) an adder corpse (skeletalised by now) (11, 13, D:4) a stone a +0 dagger (12, 2, D:4) a +0 short sword (12, 13, D:4) a +0 robe a +0 dagger an orc skeleton an adder skeleton (13, 12, D:4) a +0 leather armour a +0 hand axe (13, 19, D:4) a +0 dagger a +0 robe (22, 16, D:4) a potion of attraction (22, 27, D:4) a +0 whip 3 stones a kobold skeleton (22, 53, D:4) a +0 short sword of protection (28, 8, D:4) a +0 long sword (35, 15, D:4) a +0 short sword a kobold corpse (skeletalised by now) (40, 47, D:4) a +0 dagger a goblin corpse (skeletalised by now) (41, 20, D:4) a +0 giant spiked club an ogre skeleton (44, 3, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a potion of ambrosia (4, 0, D:5) a +0 hand axe (11, -3, D:5) a potion of curing (30, 18, D:5) a +0 ring mail (33, 34, D:5) 5 poisoned darts (39, 3, D:5) a +0 leather armour a +0 rapier the elf skeleton of Duvessa (41, 3, D:5) a +0 robe a +5 dagger of draining the elf skeleton of Dowan (42, 4, D:5) a +0 giant club an ogre skeleton (42, 8, D:5) a +0 short sword (42, 10, D:5) a +0 trident (49, -2, D:5) a +0 leather armour (56, 4, D:5) a hound corpse (skeletalised by now) (65, 3, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +3 shortbow (3, 13, D:6) a +0 spear (5, 6, D:6) a +0 great sword (17, 2, D:6) a +0 dagger a +0 animal skin (20, -16, D:6) a +1 mace of protection (25, 34, D:6) a +0 short sword (29, 31, D:6) a +0 robe (31, 6, D:6) a staff of air (35, 25, D:6) a +0 robe a +0 mace a +0 robe a +0 great sword a +0 robe a +0 flail a +0 robe a +0 war axe a +0 leather armour (36, 24, D:6) a +2 whip of freezing a +2 robe (36, 28, D:6) a +0 dagger an orc corpse (36, 30, D:6) a +0 falchion (36, 31, D:6) a +0 giant club (39, 2, D:6) a +0 giant club a water moccasin corpse an ogre corpse (46, 5, D:6) a +4 rapier of electrocution a +0 leather armour the human corpse of Eustachio (49, 2, D:6) a +0 robe