opking Level 1 of the Dungeon (2, 1, D:1) a bat corpse (skeletalised by now) (3, 12, D:1) a rat corpse (skeletalised by now) (9, 19, D:1) a +0 robe (10, 6, D:1) a +0 leather armour (10, 15, D:1) a quokka corpse (skeletalised by now) (11, 9, D:1) a +0 dagger (12, 4, D:1) a potion of cancellation (13, 0, D:1) a +0 club a goblin skeleton (16, 0, D:1) a jackal skeleton (21, 18, D:1) a +0 robe (26, 19, D:1) a +0 dagger (27, -8, D:1) a ball python corpse (skeletalised by now) (27, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 11, D:1) an inkwell talisman (37, 8, D:1) a +0 hand axe (37, 10, D:1) a potion of curing (40, 9, D:1) a +0 dagger a +0 club a rat skeleton a quokka skeleton a goblin skeleton (42, 2, D:1) 2 potions of heal wounds (42, 9, D:1) a bat skeleton (49, 47, D:1) a frilled lizard corpse (skeletalised by now) (50, 0, D:1) a +0 dagger Level 2 of the Dungeon (10, -2, D:2) a potion of curing (11, 6, D:2) a +0 dagger a goblin skeleton (23, 34, D:2) a potion of moonshine (27, 17, D:2) a ball python skeleton (34, 10, D:2) a +0 war axe (40, 23, D:2) a rat skeleton (46, 32, D:2) an orb of pyromania (47, 25, D:2) an adder skeleton Level 3 of the Dungeon