opking Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (3, -8, D:1) a hobgoblin corpse (skeletalised by now) (6, 21, D:1) a potion of heal wounds (9, -2, D:1) a +0 whip (12, 7, D:1) a +0 dagger a goblin skeleton (15, 7, D:1) a +0 dagger (16, 6, D:1) a +0 robe (20, 22, D:1) a +0 dagger (26, 13, D:1) a rat skeleton (27, 7, D:1) a +0 short sword 2 stones (27, 25, D:1) a potion of moonshine (29, 15, D:1) a hobgoblin skeleton (31, -5, D:1) a rat skeleton (35, 16, D:1) a bat skeleton (38, 15, D:1) a +1 short sword of flaming (43, 20, D:1) a +0 club (46, 39, D:1) a +0 short sword 3 stones (47, 20, D:1) a +0 rapier (47, 32, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (50, 18, D:1) a potion of haste Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (5, -47, D:2) a +0 hammer (10, -12, D:2) a +0 dagger (11, -32, D:2) a +0 club (11, -12, D:2) a jackal corpse (14, -11, D:2) a +0 spear (14, -7, D:2) a +0 club (15, -14, D:2) a +0 spear (22, -32, D:2) a +0 whip (28, -16, D:2) a +0 robe (36, -28, D:2) a ball python corpse (40, -26, D:2) a +0 leather armour (41, -26, D:2) 5 boomerangs (42, -32, D:2) a giant cockroach corpse (46, -25, D:2) a +0 club