opking Level 1 of the Dungeon (0, 0, D:1) a +0 spear a stone (1, -4, D:1) a +0 club (2, 18, D:1) a rat corpse (skeletalised by now) (8, 0, D:1) a +0 hand axe (20, -12, D:1) a +0 dagger (26, 2, D:1) a +0 leather armour (26, 3, D:1) a hobgoblin skeleton (28, 14, D:1) a +0 whip (31, 35, D:1) a +0 club (36, 18, D:1) a bat corpse (skeletalised by now) (40, 31, D:1) a bat corpse (skeletalised by now) (43, 11, D:1) a frilled lizard skeleton (44, 11, D:1) a hobgoblin corpse (skeletalised by now) (54, 3, D:1) a bat corpse (skeletalised by now) (55, 3, D:1) a +0 dagger Level 2 of the Dungeon (3, -12, D:2) a ball python skeleton (7, -24, D:2) a +0 leather armour (8, -28, D:2) a jackal corpse (skeletalised by now) (8, -27, D:2) an adder skeleton (10, -2, D:2) a +0 whip (16, 5, D:2) a +0 dagger (23, -25, D:2) a ring of poison resistance (26, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (28, 1, D:2) a +0 whip (32, 0, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (7, 0, D:3) a bat corpse (skeletalised by now) (19, -13, D:3) a jackal corpse (skeletalised by now) (21, 7, D:3) a quokka corpse (skeletalised by now) (22, 11, D:3) a bat skeleton (27, -5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (27, 13, D:3) a +0 sling a +0 dagger (28, 32, D:3) a potion of might (29, 31, D:3) a +0 whip 4 stones (31, 32, D:3) a potion of might (33, 6, D:3) a +0 mace (39, 27, D:3) a rat corpse (45, 5, D:3) a +0 spear (48, 34, D:3) a +0 leather armour (53, -6, D:3) a +0 whip (55, -10, D:3) a +0 whip (58, 14, D:3) a +0 dagger 4 stones (59, 10, D:3) a +0 sling