opking Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 8, D:1) a +0 club (4, -16, D:1) a +0 mace (19, -10, D:1) a ball python skeleton (26, -24, D:1) a jackal corpse (skeletalised by now) (26, -22, D:1) a jackal corpse (skeletalised by now) (32, 4, D:1) a +0 dagger (35, 6, D:1) an inkwell talisman (37, -11, D:1) a ball python skeleton (37, -10, D:1) a jackal skeleton (38, -10, D:1) a quokka skeleton (38, -9, D:1) a hobgoblin skeleton (39, -10, D:1) a staff of conjuration (39, 3, D:1) a +0 robe (41, 5, D:1) a hobgoblin skeleton (42, 26, D:1) a bat corpse (skeletalised by now) (43, -14, D:1) a +0 spear (46, 17, D:1) a hobgoblin skeleton (55, 7, D:1) a +0 mace (56, -27, D:1) a +0 sling (58, 5, D:1) a bat corpse (skeletalised by now) (60, -1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, 20, D:2) a +0 hand axe (5, 14, D:2) an adder skeleton (6, 13, D:2) a hobgoblin skeleton (6, 14, D:2) a +0 club a goblin skeleton (7, 11, D:2) a bat skeleton (10, 22, D:2) a ball python skeleton (12, 7, D:2) a +0 club (12, 20, D:2) a frilled lizard skeleton (15, 25, D:2) a +0 short sword 2 stones (15, 34, D:2) a rat skeleton (17, 34, D:2) a +0 short sword 5 stones (23, 40, D:2) a +6 club a +0 robe (24, 44, D:2) an orb of energy (27, 38, D:2) an inkwell talisman (30, 15, D:2) a +0 mace (32, 41, D:2) a ball python skeleton (38, 12, D:2) a +0 whip a kobold skeleton (49, 7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -19, D:3) an adder skeleton (4, -18, D:3) a rat skeleton (5, -20, D:3) a +0 club a +4 sling a goblin corpse (skeletalised by now) (7, -7, D:3) a +0 dagger (22, -29, D:3) a +0 club a goblin corpse (skeletalised by now) (24, -42, D:3) a +0 flail (26, -44, D:3) a +0 club (26, -10, D:3) a quokka corpse (skeletalised by now) (27, -44, D:3) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (32, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 5, D:3) a hobgoblin corpse (skeletalised by now) (34, -2, D:3) a +0 sling (40, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (42, -24, D:3) the +8 quarterstaff of the Ship {venom, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (50, -20, D:3) a +0 buckler (56, -29, D:3) the +6 flail of Duty {vamp, rPois rF+ Dex+5} rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Level 4 of the Dungeon (3, -26, D:4) an adder corpse (skeletalised by now) (3, 1, D:4) a +0 leather armour (4, -3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (12, -16, D:4) a +0 club (13, -16, D:4) a +0 dagger a goblin skeleton (16, -35, D:4) a +0 club 8 poisoned darts a kobold skeleton (16, 1, D:4) a +0 shortbow (19, -42, D:4) a hobgoblin corpse (skeletalised by now) (19, -34, D:4) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (19, -33, D:4) a +0 hand axe (20, -31, D:4) a +0 club a +0 leather armour (20, -30, D:4) a +0 whip a kobold corpse (skeletalised by now) (24, -37, D:4) a +0 leather armour (25, -15, D:4) a +0 club (26, -45, D:4) a +0 ring mail (27, -42, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 1, D:5) an adder skeleton (2, 16, D:5) a quill talisman (4, -1, D:5) a +0 spear (4, 0, D:5) a +0 halberd a +1 mace of draining (5, 0, D:5) a +0 whip (5, 1, D:5) a +0 flail (11, -12, D:5) 2 poisoned darts (20, -20, D:5) a +0 dagger of speed (21, -19, D:5) a +0 club (21, -17, D:5) a +0 hand axe (22, -18, D:5) a +0 dagger (22, -17, D:5) a +0 hand axe (30, -19, D:5) a potion of attraction (32, -20, D:5) 14 gold pieces a +0 giant club (33, -32, D:5) a scroll of acquirement the Ecumenical Temple