opking Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (4, -8, D:1) a rat skeleton (8, 11, D:1) a +1 cloak (12, -2, D:1) a ball python skeleton (14, 8, D:1) a frilled lizard corpse (skeletalised by now) (18, -6, D:1) a +0 dagger (21, 19, D:1) a +0 club (26, -29, D:1) 6 poisoned darts (29, 28, D:1) a +0 chain mail (30, 17, D:1) a +0 spear a gnoll corpse (skeletalised by now) (33, -21, D:1) a +0 club (36, -14, D:1) a +0 dagger 2 stones (39, 1, D:1) a quokka skeleton (49, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (55, -11, D:1) a +0 whip a stone (61, -4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 0, D:2) a +0 halberd a gnoll skeleton (6, 2, D:2) a +0 flail a gnoll skeleton (6, 3, D:2) a +0 spear a gnoll skeleton (7, -2, D:2) a quokka skeleton (12, -12, D:2) a +0 chain mail (13, 10, D:2) a +0 club (17, -31, D:2) a +0 falchion (19, 12, D:2) a +0 hammer (19, 13, D:2) a +0 hammer (19, 14, D:2) a +0 hammer (20, -11, D:2) a +0 robe (20, 11, D:2) the +5 hammer of Blind Justice {spect, Str+6} Str+6: It affects your strength (+6). (20, 12, D:2) a +0 hammer (20, 13, D:2) a +0 hammer (20, 14, D:2) a +0 hammer (20, 15, D:2) a +0 hammer (21, 11, D:2) a +3 hammer (21, 12, D:2) a +0 hammer (21, 13, D:2) a +0 hammer (21, 14, D:2) a +0 hammer (22, 2, D:2) a +0 hammer (22, 12, D:2) a +0 hammer (22, 13, D:2) a +0 hammer (22, 14, D:2) a +0 hammer (22, 15, D:2) a +0 hammer of protection (29, -25, D:2) a +0 whip (30, -25, D:2) a +0 short sword (31, -13, D:2) a +0 flail (32, -16, D:2) a rat corpse (32, -15, D:2) a +0 club (47, -27, D:2) a +0 sling