Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 15257926444708241742 53 opie the Chiller (level 3, 0/23 HPs) Began as an Octopode Ice Elementalist on May 16, 2026. Slain by Terence ... wielding a +2 hand axe of flaming (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1579 turns). opie the Chiller (Octopode Ice Elementalist) Turns: 1579, Time: 00:01:15 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 89% Magic: 3/6 EV: 12 Int: 17 God: Gold: 72 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) c - quill talisman %: no passive effects @: quill-form, freezing walls A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles b - 4 poisoned darts Talismans c - a quill talisman (worn) Scrolls c - a scroll of teleportation {unknown} e - 4 scrolls of poison {unknown} h - a scroll of summoning {unknown} j - 2 scrolls of fear {unknown} l - a scroll of noise {unknown} m - a scroll of identify {unknown} n - a scroll of immolation {unknown} Potions g - a potion of magic {!q!q} d - 2 potions of lignification {unknown} f - a potion of attraction {unknown} k - a potion of might {unknown} o - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 2.3 Dodging + Level 3.3 Stealth + Level 2.2 Spellcasting * Level 4.5 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 b - Frozen Ramparts Ice 34% 1d6 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 4% 1d1 19% 1 Soul Splinter Necr 4% N/A 19% 1 Momentum Strike Conj/Tloc 2% 3d8 28% 2 Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shout for attention! You hear a shout! You start waiting. Terence comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Cast which spell? (? or * to list) The walls around you are covered in ice. The wall freezes Terence but does no damage. You hit Terence. Your grab misses Terence. Terence is lightly wounded. The wall freezes Terence. Terence hits you with a +2 hand axe of flaming. Terence burns you. You take 6 damage, and have 17/23 hp. You barely miss Terence. Your grab misses Terence. Terence is lightly wounded. The wall freezes Terence but does no damage. Terence hits you with a +2 hand axe of flaming. Terence burns you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 10/23 hp. You barely miss Terence. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence. The wall freezes Terence but does no damage. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. The wall freezes Terence but does no damage. Terence hits you with a +2 hand axe of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. You die... Terence says, "And stay out!" #......################### .............<...........# #......#.........#######.# ###.####.........# ##÷...# #.####.........# #.)########### #..............###.##.........# ##..##.........##..##.........# #..#######.#####.###.........# #..# #...@@..##..........# #..# ######..............# ####..# #####...###.####### ......# #....>....).##### .####.# #........<÷.....# .####.# #..........####.### ....#.## #.................. ###....#######...............###. ###.)..................##### #. You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 dart slugs 3 endoplasms 9 hobgoblins 7 ball pythons 9 bats 2 frilled lizards (D:2) 3 goblins 3 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opie the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 329 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 857 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 867 | D:2 | Learned a level 3 spell: Frozen Ramparts 919 | D:2 | Reached skill level 1 in Fighting 1067 | D:2 | Encountered Terence 1579 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, minmay_crystal_room D:2: layout_rooms, minmay_tromino_mix6, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Fighting | 1 | 1.2 Dodging | | 2.3 Spellcasting | | 2.2 Ice Magic | | 4.5 Action || total ---------------------------++------- Attack: Normal || 75 Melee: Dagger || 70 Unarmed || 5 Constrict || 17 Tentacles || 9 Cast: Frozen Ramparts || 1 Read: Enchant weapon || 1 Stab: Sleeping || 20 Armour: None || 20 Dodge: Dodged || 32 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1579 | 1557 | 22 | 4 | 1233 | 2 | 789.5 | Dungeon | 1579 | 1557 | 22 | 4 | 1233 | 2 | 789.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 725 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+