Dungeon Crawl Stone Soup version 0.35-a0-365-g500d01dd7d (webtiles) character file. Game seed: 1474685854264153508 1 opie the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on May 14, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (27 turns). opie the Chiller (Octopode Ice Elementalist) Turns: 27, Time: 00:00:10 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic {!q!q} Skills: - Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting - Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you. The jackal barely misses you. The goblin barely misses you. You take 1 damage, and have 8/11 hp. You closely miss the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal completely misses you. The jackal misses you. The goblin barely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The goblin hits you but does no damage. The rat closely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The goblin hits you with a +0 dagger. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You take 5 damage, and have 4/11 hp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The dice are ABSOLUTELY not on your side...... You take 3 damage, and have 1/11 hp. Okay, then. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) You miscast Freeze. Nothing appears to happen. The jackal bites you. You die... .###...P....# ##.......# .# #......## ... ###...## #..######.### #.........# #####..#### #..# #@g# #...r.h.....# #.###..####.# #..# #..# #..# #..# #..# You could see a jackal, a goblin and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opie the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 27 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, chequers_serial_rivers_micro_c, moated_statue Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Cast: Freeze || 1 Armour: None || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 17 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 17 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+