Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 15850243863244752327 (custom seed) 77 opie the Trooper (level 4, -2/35 HPs) Began as a Demonspawn Monk on May 1, 2026. Slain by a cerulean imp ... wielding a +1 spear ... summoned by Natasha (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1796 turns). opie the Trooper (Demonspawn Monk) Turns: 1796, Time: 00:03:17 Health: -2/35 AC: 3 Str: 10 XL: 4 Next: 14% Magic: 0/6 EV: 12 Int: 21 God: Gold: 53 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . a - +0 falchion rCold + . . (no offhand) rNeg . . . b - +1 robe rPois . (no helmet) rElec . n - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: clarity @: no status effects A: powered by death 1, big brain 2, clarity, clever 1 a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles l - 2 javelins (quivered) Armour b - a +1 robe (worn) d - an orb of light n - a scarf of invisibility (worn) Jewellery j - a ring of protection from cold (worn) Scrolls f - a scroll of blinking {unknown} k - a scroll of amnesia {unknown} o - a scroll of fear {unknown} Potions g - a potion of magic {!q!q} i - a potion of might {!q!q} Skills: - Level 3.0 Fighting - Level 2.6 Long Blades - Level 3.0 Dodging + Level 1.9 Stealth * Level 1.9 Spellcasting * Level 1.2 Conjurations + Level 0.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 14% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 9% 1 Fulminant Prism Conj/Alch 2% 3d5 69% 4 Olgreb's Toxic Radiance Alch 4% N/A 75% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Annotations: D:1 1 transporter D:2 Natasha Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have an extremely huge brain. (Int +4) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) Message History Natasha closely misses you. The cerulean imp hits you with a +1 spear. * * * LOW HITPOINT WARNING * * * The cerulean imp misses you. You take 2 damage, and have 11/35 hp. Unknown command. Unknown command. You hit Natasha. Natasha is severely wounded. Natasha barely misses you. The cerulean imp hits you with a +1 spear. * * * LOW HITPOINT WARNING * * * The cerulean imp completely misses you. The dice are ABSOLUTELY not on your side...... You take 2 damage, and have 9/35 hp. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 67% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is almost dead. The searing ray misses the cerulean imp. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * Natasha casts a spell. The cerulean imp barely misses you. The cerulean imp hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. Natasha claws you. * * * LOW HITPOINT WARNING * * * The cerulean imp closely misses you. The cerulean imp barely misses you. The cerulean imp hits you with a +1 spear. You die... ##......÷# #..### ## ##.###...## ##...## #. ...# #....###### ###..#######. .#.###.#.......# ###.......†(. #.....[#....##.#### #...#.####### #.#########....)..###.###....#... #.# ###.###.#...###........ #)# ####....5............... ..# ##.....5@h5.##........... ..#######.....##.#........(...... .##........#####..........<..>... ....#....### #####.........#... ####..#### #.......###### #..## ##....h## #.## ##......###### ###.# #............. #...# #.......#..... You could see Natasha and 3 cerulean imps. Vanquished Creatures Natasha (D:2) 2 adders A dart slug (D:2) An orc (D:3) 6 hobgoblins 3 quokkas 3 ball pythons (D:1) 6 bats An endoplasm (D:1) 3 frilled lizards 3 goblins 7 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 40 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 40 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 201 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 201 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/3 454 | D:1 | Reached skill level 1 in Stealth 489 | D:1 | Reached skill level 1 in Spellcasting 919 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 919 | D:2 | Reached XP level 3. HP: 9/29 MP: 3/5 1005 | D:2 | Learned a level 2 spell: Searing Ray 1285 | D:2 | Noticed Natasha 1518 | D:3 | Found Xejiuxt's Weapon Emporium. 1722 | D:2 | Killed Natasha 1723 | D:2 | Reached skill level 1 in Conjurations 1723 | D:2 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 1723 | D:2 | Reached XP level 4. HP: 20/35 MP: 0/6 1784 | D:2 | Noticed Natasha 1796 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, minmay_3d_cube D:2: layout_rooms, uniq_natasha D:3: layout_rooms, eat_drink_and_be_merry_uskayaw, mainiacjoe_overflow_surrounded_room, serial_shops, shop, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.9 Spellcasting | 1 | 1.9 Conjurations | 1 | 1.2 Fighting | | 3.0 Long Blades | | 2.6 Alchemy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 98 | 4 || 102 Cast: Searing Ray | 3 | 2 || 5 Use: Potion | 2 | || 2 Scroll | 5 | || 5 Stab: Sleeping | 1 | || 1 Armour: Robe | 74 | 11 || 85 Dodge: Dodged | 76 | 8 || 84