opg0315 Level 1 of the Dungeon (1, 0, D:1) a bat corpse (skeletalised by now) (4, 19, D:1) a rat skeleton (5, 2, D:1) a hobgoblin corpse (skeletalised by now) (5, 19, D:1) a rat skeleton (6, 33, D:1) a +0 short sword 5 stones a kobold skeleton (7, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 8, D:1) a bat corpse (skeletalised by now) (17, 11, D:1) a +0 club (17, 16, D:1) a +0 spear (20, 39, D:1) a +0 dagger (21, 36, D:1) 5 poisoned darts (26, 1, D:1) a +0 dagger (26, 41, D:1) a bat skeleton (32, 30, D:1) a +0 club (32, 41, D:1) a +0 pair of boots (34, 9, D:1) a rat skeleton (35, 11, D:1) a +0 dagger (39, 20, D:1) a +0 short sword (41, 17, D:1) a ball python skeleton (55, 30, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, 8, D:2) a jackal corpse (skeletalised by now) (8, 6, D:2) a hobgoblin corpse (skeletalised by now) (11, 13, D:2) a +0 sling (13, 9, D:2) a +0 club (13, 22, D:2) an adder corpse (skeletalised by now) (14, 24, D:2) a quokka corpse (skeletalised by now) (16, -7, D:2) a jackal corpse (skeletalised by now) (20, 6, D:2) a +0 hammer (21, 8, D:2) a +2 quarterstaff of chaos (21, 9, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (26, 24, D:2) a rat skeleton (27, 24, D:2) a jackal skeleton (28, 24, D:2) a jackal skeleton (34, 2, D:2) a ball python skeleton (40, 8, D:2) a +0 dagger a goblin skeleton (40, 10, D:2) a ball python skeleton (41, 8, D:2) a rat corpse (skeletalised by now) (49, 20, D:2) a hobgoblin skeleton (52, -5, D:2) a +0 dagger 3 stones (53, 24, D:2) a +0 robe (55, 27, D:2) a +0 dagger (56, 41, D:2) a +0 sling Level 3 of the Dungeon [Shop] Sigoxuts's Armour Boutique a +2 robe of fire resistance (250 gold) a +0 robe (12 gold) a +0 robe (12 gold) a +3 plate armour of fire resistance (560 gold) a +0 leather armour (28 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. the +1 robe of the Secret Priests {SInv Archmagi} (435 gold) SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 robe (12 gold) a +0 chain mail (84 gold) the +2 leather armour of the Trees {rElec rC+++ Regen+ MP-10} (560 gold) rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. MP-10: It affects your magic capacity (-10). It cannot be enchanted further. a +0 ring mail (56 gold) (0, 0, D:3) a quokka skeleton (4, 4, D:3) the felid corpse of Natasha (skeletalised by now) (7, 33, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (8, 33, D:3) a +0 short sword (10, -10, D:3) a +0 quarterstaff (11, 0, D:3) a +0 ring mail a +0 spear (12, -2, D:3) a +4 whip a +0 club (13, -1, D:3) a +0 spear 3 stones a gnoll corpse (skeletalised by now) a kobold skeleton (14, -7, D:3) a +0 trident (14, -1, D:3) a quokka skeleton (16, 1, D:3) a +0 whip (17, 4, D:3) a +0 quarterstaff (28, 32, D:3) a +0 club a +0 leather armour (29, 32, D:3) a +0 mace an orc skeleton (32, 30, D:3) a +0 flail (32, 34, D:3) a +0 robe (52, 29, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 spear a dragon-coil talisman a gnoll corpse (skeletalised by now) (1, 2, D:4) a +0 halberd (2, 2, D:4) a +0 whip of electrocution a gnoll corpse (skeletalised by now) (3, 3, D:4) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (11, -19, D:4) a +0 hand axe a +0 ring mail an orc corpse (11, -18, D:4) a +0 dagger a +0 robe (12, -19, D:4) a +0 dagger (14, 4, D:4) a hound corpse (skeletalised by now) (15, 5, D:4) a black bear corpse (skeletalised by now) (19, 3, D:4) a hobgoblin corpse (skeletalised by now) (23, -16, D:4) a +0 dagger a +0 robe an orc corpse (24, -16, D:4) a +0 dagger (25, -17, D:4) a +0 dagger a +0 robe (32, -19, D:4) a +0 falchion (33, 19, D:4) a hound corpse (skeletalised by now) (34, 19, D:4) a ball python corpse (skeletalised by now) (35, 18, D:4) a +0 halberd (35, 19, D:4) a hobgoblin corpse (skeletalised by now) (38, -22, D:4) 14 gold pieces (39, -6, D:4) a +0 ring mail (41, 17, D:4) a gnoll corpse (skeletalised by now) (42, 16, D:4) a +2 flail of holy wrath (42, 17, D:4) a +0 whip a +0 leather armour the human corpse of Edmund (skeletalised by now) (43, -23, D:4) a potion of moonshine (44, 15, D:4) a +0 sling (49, -11, D:4) a ball python skeleton