Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. oper0121 the Conjurer (Deep Elf Conjurer) Turns: 1064, Time: 00:02:54 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 8/8 EV: 11 Int: 22 God: Gold: 67 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 67 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of slaying (worn) e - an amulet of chemistry Talismans d - a quill talisman f - a rimehorn talisman Scrolls c - a scroll labelled HOKAXO TUSSO d - a scroll labelled PAZYPE JEIKO e - a scroll labelled HUVIGE AGIM h - a scroll labelled JYTHETR ACWEM Potions g - a potion of magic f - a murky amethyst potion j - 2 amethyst potions k - 3 brown potions l - a pink potion Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 3% 2d6 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is heavily wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! You stop channelling your searing ray. You see here an adder corpse. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold shouts! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold! You kill the kobold! Found a stone staircase leading down. You encounter a bat. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Your Conjurations skill increases to level 5! Unknown command. You see here a bat corpse. There is a stone staircase leading down here. Found a ring mail. You see here a +0 ring mail. Found a rimehorn talisman. You see here a rimehorn talisman. f - a rimehorn talisman Okay, then. ###### ##### #....####### ....# #.##[......# ###.###.########.# #..........# #@# #.#.##>###.# #.# #.#.##.# # ### #.#.#... ..#.#..## ###.#.#. ###.###. ......#. ###.#.#.# There are no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 ball pythons (D:1) 4 bats 4 frilled lizards (D:1) 2 kobolds (D:2) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oper0121 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 680 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 950 | D:2 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Reached skill level 5 in Conjurations Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 19 Searing Ray || 1 Armour: Robe || 3