oootabtabtab Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 6, D:1) a +0 dagger (10, -9, D:1) a +0 dagger (10, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 2, D:1) a rat corpse (skeletalised by now) (18, -4, D:1) a +0 club a kobold skeleton (22, 2, D:1) a hobgoblin corpse (skeletalised by now) (22, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 4, D:1) a jackal skeleton (23, -4, D:1) a +0 club (24, 45, D:1) a hobgoblin corpse (skeletalised by now) (30, 16, D:1) a ball python corpse (skeletalised by now) (32, 31, D:1) a ball python skeleton (33, 23, D:1) a +0 short sword (33, 32, D:1) a hobgoblin skeleton (34, -5, D:1) a +0 dagger (34, -4, D:1) a +0 short sword a kobold skeleton (40, 31, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (47, 37, D:1) a ball python corpse (skeletalised by now) (48, 9, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Famir's Weapon Shop a +0 mace (30 gold) 2 throwing nets (60 gold) a +0 sling (15 gold) the +4 sling "Ygheoqul" {speed, Str+2 Int+2} (399 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 hand axe (30 gold) 5 boomerangs (100 gold) the +10 war axe of Res Nullius {flame, *Noise Str+4 Dex+6} (808 gold) *Noise: It may make a loud noise when swung. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 mace (30 gold) a +0 falchion (30 gold) a +0 club (5 gold) (0, 0, D:2) a staff of air (8, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 5, D:2) a +0 club (9, 22, D:2) a bat corpse (skeletalised by now) (9, 23, D:2) a quokka corpse (skeletalised by now) (12, 2, D:2) a +0 sling (20, 21, D:2) a +0 dagger 4 stones (24, 19, D:2) a human skeleton (26, 0, D:2) a quokka corpse (skeletalised by now) (26, 19, D:2) a +0 dagger (36, 31, D:2) a +0 club a +0 spear a rat skeleton a gnoll skeleton a ball python skeleton (38, 13, D:2) a rat corpse (skeletalised by now) (39, 31, D:2) a +0 club a gnoll skeleton (47, 41, D:2) a +0 sling (48, 5, D:2) a +0 ring mail (49, 34, D:2) a +0 dagger (52, 37, D:2) a ball python corpse (skeletalised by now) (53, 38, D:2) a +0 whip (55, 35, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (2, 0, D:3) a +0 club (5, -6, D:3) a +0 dagger an orc corpse (skeletalised by now) (7, -1, D:3) a +0 short sword (11, 2, D:3) a +0 scale mail (12, -18, D:3) a ball python skeleton (22, -35, D:3) a +0 hand axe (23, -46, D:3) a rat corpse (skeletalised by now) (23, -20, D:3) a +0 short sword (27, -39, D:3) a +0 hand axe (47, -42, D:3) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (50, -41, D:3) a +0 hammer (50, -17, D:3) a +0 long sword (56, -4, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Uquliof's Weapon Emporium a +0 falchion (33 gold) a +0 dagger (22 gold) a +0 quarterstaff (55 gold) 3 poisoned darts (19 gold) a +0 falchion (33 gold) the +3 falchion of Makhleb's Pride {drain, Str+3} (370 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 morningstar of Riopnyd {concuss, +Blink rC+ rN+ Int+4} (655 gold) +Blink: It lets you blink. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 spear (33 gold) 2 poisoned darts (13 gold) (0, 0, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (7, -29, D:4) a +0 ring mail (18, 1, D:4) a +0 club a +0 club a goblin skeleton a hobgoblin skeleton (18, 2, D:4) a +0 club (19, 3, D:4) a +0 club (19, 4, D:4) a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (20, 4, D:4) a +0 short sword a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (21, -25, D:4) a +0 trident (25, -22, D:4) a parchment of Summon Small Mammal (35, -30, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (42, -3, D:4) a +0 whip (43, -2, D:4) a +0 dagger an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Teddurgh's Armour Boutique a +0 cloak of stealth (126 gold) a +0 leather armour (22 gold) a +3 chain mail of fire resistance (308 gold) a +1 leather armour of willpower (154 gold) a +0 robe (9 gold) a +0 chain mail (66 gold) (1, -24, D:5) a +0 ring mail a +0 mace an orc skeleton (4, -29, D:5) a +0 giant club an ogre corpse (skeletalised by now) (17, -38, D:5) the +1 leather armour "Rokkoq" {MP+8 Str-2 Dex+6} MP+8: It affects your magic capacity (+8). Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 buckler a +0 scale mail (30, -3, D:5) the +1 rapier "Grim Tooth" {flame, rElec rF- Int-5 SInv} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. Level 6 of the Dungeon (19, 18, D:6) a +0 helmet (23, 23, D:6) a +0 trident (24, 23, D:6) an adder corpse (24, 24, D:6) a hound corpse (25, 24, D:6) a +0 short sword (29, 14, D:6) an adder corpse Level 7 of the Dungeon (0, 0, D:7) a parchment of Iskenderun's Mystic Blast (5, -7, D:7) a +0 great sword a +0 robe (5, -6, D:7) a +0 short sword a +0 robe (5, -5, D:7) a +0 cloak a +0 dagger a hound corpse (5, -4, D:7) a +0 giant club a +0 giant club (14, 3, D:7) a potion of might (16, 1, D:7) 16 gold pieces