only3rune Level 1 of the Dungeon (0, 33, D:1) a dwarf skeleton (2, 32, D:1) a +1 mace of draining (5, 30, D:1) a dwarf skeleton (7, 33, D:1) a dwarf skeleton (11, 25, D:1) a dwarf skeleton (17, 9, D:1) a +0 robe (19, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, 31, D:1) a +0 spear (21, -5, D:1) a hobgoblin corpse (skeletalised by now) (28, 2, D:1) a ball python skeleton (30, 24, D:1) a rat corpse (skeletalised by now) (40, 27, D:1) a +1 ring mail of cold resistance (44, 27, D:1) a ball python corpse (skeletalised by now) (49, 23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of enlightenment (2, 17, D:2) 2 potions of mutation (11, 9, D:2) a hobgoblin corpse (skeletalised by now) (29, 0, D:2) a +0 whip (30, 0, D:2) a bat skeleton (31, 0, D:2) a +0 robe (31, 13, D:2) a +0 club a kobold corpse (32, 11, D:2) a +0 ring mail (41, 17, D:2) a quokka corpse (skeletalised by now) (43, 33, D:2) the +10 trident "Riapsiz" {protect, rPois rN+ Will+ Dex-3} rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (44, 38, D:2) a +0 dagger (45, 3, D:2) a +0 flail (46, 4, D:2) a +0 club (47, 10, D:2) a rat corpse (skeletalised by now)