Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 12705483464991755636 4 only3rune the Poker (level 1, -3/16 HPs) Began as a Merfolk Gladiator on July 16, 2025. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (88 turns). only3rune the Poker (Merfolk Gladiator) Turns: 88, Time: 00:00:23 Health: -3/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} Skills: - Level 2.1 Fighting + Level 4.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. The ribbon worm attacks as it pursues you! The ribbon worm closely misses you. 2 jackals come into view. The jackal barks! x2 A jackal comes into view. You reach to attack! You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The jackal barely misses you. You aren't carrying any potions. Unknown command. You aren't carrying any potions. Okay, then. Okay, then. You hit the jackal. The jackal is severely wounded. You hit the ribbon worm. You kill the ribbon worm! The jackal misses you. The endoplasm hits you but does no damage. The jackal completely misses you. You barely miss the endoplasm. The jackal barely misses you. The endoplasm hits you. You completely miss the endoplasm. The jackal closely misses you. The endoplasm freezes you. You are frozen. You aren't carrying any potions. You hit the endoplasm but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The jackal barely misses you. The endoplasm freezes you. You are frozen. You die... ########## #hh.h..... #@###.#### #J# ## #.# ##.###†###.## ##...........# ##.....#.##....<. #.......)# #.### ....J....# # # .........##.#.# You could see an endoplasm and 3 jackals. Vanquished Creatures A ribbon worm (D:2) A hobgoblin (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | only3rune the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 50 | D:1 | You fall into a shaft and drop 1 floor! 88 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, chequers_serial_rivers_small_a, solitary_fountain D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses Action || total ---------------------------++------- Melee: Trident || 20 Armour: Leather armour || 10 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 48 | 2 | 44.5 | Dungeon | 89 | 89 | 0 | 0 | 48 | 2 | 44.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts D:2: 39 daAuts