oniwaki Level 1 of the Dungeon [Shop] Hoithefa's Antique Weapon Boutique a +0 whip (52 gold) a +0 club (10 gold) a +5 war axe of sundering (640 gold) a +1 demon whip of draining (1092 gold) a +0 hand axe (63 gold) the +8 hand axe of the Mish-Mash {sunder, rPois rC+} (1285 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +0 dagger (42 gold) [Shop] Jighuako's Jewellery Boutique a ring of see invisible (unknown) (180 gold) a +6 ring of dexterity (432 gold) an inkwell talisman (120 gold) a ring of wizardry (unknown) (360 gold) a +5 ring of evasion (unknown) (432 gold) the ring of Ximpy {Fly rC- Will+++ Int-4 SInv} (495 gold) [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. a +4 ring of slaying (432 gold) a rimehorn talisman (150 gold) a +6 ring of dexterity (432 gold) a ring of magical power (unknown) (240 gold) [Shop] Kelluruj's General Store a +0 club (5 gold) a parchment of Blink (89 gold) a +0 sling (16 gold) a +0 sling (16 gold) a parchment of Tukima's Dance (118 gold) a +0 mace (33 gold) a parchment of Kiss of Death (59 gold) [Shop] Waofoomu's Jewellery Boutique a +6 ring of strength (unknown) (432 gold) a +6 ring of intelligence (unknown) (432 gold) a +4 ring of slaying (432 gold) a ring of protection from fire (unknown) (300 gold) a ring of resist corrosion (240 gold) (0, 7, D:1) a rat corpse (skeletalised by now) (0, 14, D:1) a staff of necromancy (9, 5, D:1) a +0 leather armour (13, 3, D:1) a quill talisman (18, 31, D:1) a +0 club (19, 5, D:1) a rat corpse (skeletalised by now) (29, 0, D:1) a +0 ring mail (31, 39, D:1) a +0 club (36, 36, D:1) a +0 scale mail a bat corpse (skeletalised by now) (47, 23, D:1) a +0 short sword 2 stones a kobold skeleton (48, 22, D:1) a +0 dagger a +0 club a ball python skeleton (50, 17, D:1) a frilled lizard skeleton (50, 34, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, -2, D:2) a +0 dagger a goblin corpse (4, 3, D:2) a +0 short sword (17, 4, D:2) a +1 dagger of speed (unseen) (19, 23, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, -2, D:2) a +2 flail of venom (still there?) a +0 scale mail (still there?) (23, -1, D:2) a staff of earth (still there?) a hobgoblin corpse (still there?) (26, 10, D:2) a +0 ring mail (27, -9, D:2) a +0 dagger (29, -9, D:2) a +0 scale mail (29, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -6, D:2) a +0 mace a hobgoblin corpse (skeletalised by now) (29, 9, D:2) a +0 club 3 stones an adder corpse (skeletalised by now) (30, -5, D:2) a jackal corpse (skeletalised by now) (31, 4, D:2) a ring of resist corrosion (33, 22, D:2) a +0 dagger a goblin skeleton (33, 23, D:2) a +0 short sword 4 stones (35, 16, D:2) the +8 trident of Puta Mae {heavy, rC+ rN+ Str+4 Int-3} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (42, 16, D:2) an adder corpse (skeletalised by now) (46, -16, D:2) a staff of necromancy (49, 19, D:2) a +1 pair of gloves (51, 20, D:2) a +0 dagger a +1 ring mail of willpower an orc corpse (skeletalised by now) (51, 23, D:2) a +1 dagger of venom 4 stones a kobold corpse (skeletalised by now) (52, 22, D:2) a +0 short sword 2 boomerangs a +0 leather armour (53, -11, D:2) a ball python corpse (skeletalised by now) (56, 20, D:2) a +0 dagger (56, 21, D:2) a +0 dagger an orc corpse (skeletalised by now)