oniwaki Level 1 of the Dungeon (4, 10, D:1) a +0 leather armour (9, -16, D:1) a frilled lizard corpse (skeletalised by now) (11, 21, D:1) a +0 dagger a goblin skeleton (12, 22, D:1) a +0 whip (14, 7, D:1) a ball python skeleton (14, 20, D:1) a ball python skeleton (16, 10, D:1) a hobgoblin skeleton (17, -3, D:1) a ball python skeleton (18, -8, D:1) a hobgoblin skeleton (19, -4, D:1) a bat skeleton (24, 19, D:1) a +0 club (25, 20, D:1) a rat corpse (skeletalised by now) (27, 18, D:1) a +0 club (33, -2, D:1) a +0 short sword (33, 17, D:1) a bat skeleton (34, 19, D:1) a rat skeleton (35, 19, D:1) a bat corpse (skeletalised by now) (36, -2, D:1) a +0 leather armour (37, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -4, D:1) +0 storm dragon scales (40, -8, D:1) a +0 ring mail (40, 8, D:1) a hobgoblin corpse (skeletalised by now) (40, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -5, D:1) a hobgoblin corpse (skeletalised by now) (43, -5, D:1) a frilled lizard corpse (skeletalised by now) (44, 2, D:1) a +0 spear (44, 3, D:1) 6 gold pieces (44, 4, D:1) a potion of invisibility (45, 2, D:1) a potion of heal wounds (45, 3, D:1) the +2 dagger of Wunanag {devious, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (45, 4, D:1) a +0 short sword (46, 2, D:1) a potion of curing (46, 3, D:1) a potion of curing (46, 4, D:1) a +0 leather armour 10 gold pieces Level 2 of the Dungeon (6, -22, D:2) a +0 dagger (11, -18, D:2) a +0 spear (20, -24, D:2) a +0 spear a gnoll corpse (skeletalised by now) (22, -23, D:2) a +0 dagger (24, 6, D:2) a +0 dagger (26, -1, D:2) a hobgoblin skeleton (27, -18, D:2) a +0 dagger a stone (28, -30, D:2) a +0 hand axe 5 stones a +0 ring mail a +0 buckler a kobold skeleton (28, 3, D:2) a bat corpse (skeletalised by now) (30, -21, D:2) a ball python skeleton (33, -24, D:2) the +5 dagger of the Thoughtful Dances {holy, +Blink rN+} +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. (39, -20, D:2) a +0 short sword (50, -21, D:2) a +0 club (57, -20, D:2) a +0 leather armour (58, -16, D:2) a +0 short sword a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of venom 4 stones (0, 3, D:3) 5 atropa-tipped darts (12, 21, D:3) a +0 ring mail (12, 38, D:3) a +0 flail (23, 21, D:3) 5 darts of disjunction (38, 23, D:3) a rat corpse (skeletalised by now) (42, 6, D:3) a bat corpse (skeletalised by now) (48, 27, D:3) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (51, 29, D:3) a rat corpse (skeletalised by now) (51, 30, D:3) an inkwell talisman (57, 5, D:3) a rat corpse (skeletalised by now) (65, -1, D:3) a quokka corpse (skeletalised by now)