omurice5689 Level 1 of the Dungeon (10, 15, D:1) a scarab talisman (16, 12, D:1) a hobgoblin skeleton (18, 1, D:1) a +0 club (29, 4, D:1) a +0 mace (30, -5, D:1) a parchment of Ozocubu's Armour (30, 6, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -11, D:1) a +0 dagger a stone a +3 whip a kobold skeleton (34, -10, D:1) a quokka skeleton (36, -14, D:1) a +0 leather armour (37, -9, D:1) a +2 dagger of draining (42, 7, D:1) a +0 leather armour (43, 2, D:1) a ball python corpse (skeletalised by now) (43, 6, D:1) a +1 dagger of protection a stone a kobold corpse (skeletalised by now) (44, 4, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a rat corpse (1, -16, D:2) a quokka corpse (2, 1, D:2) a hobgoblin corpse (6, 7, D:2) a +0 short sword (8, -18, D:2) a +0 robe (19, -29, D:2) a +0 dagger (25, -11, D:2) a +0 hand axe (25, 1, D:2) a +0 sling (32, -12, D:2) a +0 sling (33, -19, D:2) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (33, -7, D:2) a +0 club a goblin skeleton (34, -19, D:2) a +0 club a kobold corpse (skeletalised by now) (36, -29, D:2) a ball python corpse (skeletalised by now) (37, 17, D:2) a +0 leather armour (40, 19, D:2) a quokka corpse (skeletalised by now) (42, 5, D:2) a bat corpse (skeletalised by now) (45, -17, D:2) the +3 robe "Degul" {Bane Rampage *Corrode +Inv rElec} Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. It cannot be enchanted further. (55, -16, D:2) a +0 robe (55, -7, D:2) a bat corpse (skeletalised by now) (56, 9, D:2) a +0 dagger Level 3 of the Dungeon (1, 5, D:3) a frilled lizard corpse (8, -4, D:3) a +0 whip 2 boomerangs (13, -4, D:3) 2 scrolls of identify