Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 987098467714758359 44 omurice5689 the Magician (level 3, -11/27 HPs) Began as a Djinni Conjurer on Apr 27, 2026. Mangled by Terence ... wielding a +1 heavy flail (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1115 turns). omurice5689 the Magician (Djinni Conjurer) Turns: 1115, Time: 00:00:56 Health: -11/27 AC: 2 Str: 6 XL: 3 Next: 85% Gold: 109 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying Scrolls c - a scroll of enchant armour {unknown} d - a scroll of silence {unknown} e - a scroll of blinking {unknown} Potions f - 2 potions of attraction {unknown} j - a potion of lignification {unknown} k - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You encounter Terence the Veteran and a frilled lizard. Terence is wielding a +1 heavy flail. Terence shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 heavy flail and wearing a +0 scale mail (81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) You encounter a rat. The searing ray hits Terence. Terence is lightly wounded. The rat squeaks loudly. The searing ray misses Terence. You stop channelling your searing ray. Terence attacks as he pursues you! Terence hits you with a +1 heavy flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 heavy flail and wearing a +0 scale mail (lightly wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is lightly wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 heavy flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #.#.#####.##..... #.#.##........... #.#.##.##..###.## #.#.##.##......# #.#....###.##..# #######.###..# #.##..# #..............# #.##..## ##..######.###..# #....... ........@@.# #..# ##.##.#. .....>..#### #..# #.##.#. ##.......# #..####.##.#. .........# #..........#. ..#....... #..####...##. .#........# ..####.~.##. <.........# ..##.....##. .#..##..... ......~~.##. l#. ##...## .##.~...##. You could see Terence. Vanquished Creatures An adder (D:2) 2 adder zombies (D:2) 4 endoplasms 5 hobgoblins 4 jackals (D:1) 5 ball pythons A ball python zombie (D:2) 3 bats (D:1) 2 bat zombies (D:2) 2 frilled lizards 3 goblins (D:1) 2 kobolds A rat (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | omurice5689 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | omurice5689 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 212 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 405 | D:1 | Reached skill level 1 in Fighting 620 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 620 | D:1 | Learned a level 1 spell: Slow 1108 | D:2 | Encountered Terence 1115 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, serial_undead, serial_undead_a, serial_undead_e, serial_undead_f, hangedman_decor_peaks_small, chequers_serial_rivers_micro_c, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 68 Searing Ray || 3 Armour: Robe || 18 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1115 | 1104 | 11 | 69 | 893 | 2 | 557.5 | Dungeon | 1115 | 1104 | 11 | 69 | 893 | 2 | 557.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 818 daAuts D:2: 297 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+