Dungeon Crawl Stone Soup version 0.35-a0-256-g859e8e3ba0 (webtiles) character file. Game seed: 11125545636572767391 282 omurice5689 the Magician (level 6, -1/41 HPs) Began as a Djinni Conjurer on Apr 4, 2026. Slain by a human zombie (3 damage) ... in an ossuary. The game lasted 00:03:27 (3896 turns). omurice5689 the Magician (Djinni Conjurer) Turns: 3896, Time: 00:03:27 Health: -1/41 AC: 2 Str: 6 XL: 6 Next: 53% Gold: 128 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + (20%) c - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: marked, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 128 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery b - a ring of protection from fire (worn) Scrolls t - a scroll of teleportation I - a scroll of immolation S - a scroll of silence w - a scroll of enchant weapon Potions d - a potion of curing {unknown} n - a potion of attraction {unknown} b - 2 potions of brilliance l - 2 potions of might {unknown} j - a potion of haste {unknown} Skills: + Level 0.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.6 Spellcasting * Level 5.6 Conjurations * Level 5.6 Hexes * Level 5.6 Summonings * Level 5.6 Necromancy * Level 5.6 Translocations * Level 5.6 Forgecraft * Level 5.6 Fire Magic * Level 5.6 Ice Magic * Level 5.6 Air Magic * Level 5.6 Earth Magic * Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 10% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d510% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Grave Claw Necr 58% 2d11 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a human zombie (moderately damaged, 87% to hit) You feel a surge of power! You focus your ray upon the human zombie. The searing ray hits the human zombie. The human zombie is heavily damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll zombie (96% to hit) You feel a surge of power! You focus your ray upon the gnoll zombie. The searing ray hits the centaur zombie. The centaur zombie is lightly damaged. The searing ray hits the gnoll zombie. The gnoll zombie is lightly damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The human zombie hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur zombie! The centaur zombie is moderately damaged. The searing ray hits the gnoll zombie! The gnoll zombie is severely damaged. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you but does no damage. The centaur zombie barely misses you. The centaur zombie misses you. The centaur zombie barely misses you. The human zombie hits you. You die... ..# #...# ..# #...# ..# #...# ..# #...# ..# ....# #...# ..# ....## #...# ..# .... #...# ..# #^.# #...# ..# #Z^# #@..# ..# #^^# #ZZ.# ..######^.######Z..# .........Z.Z.......# .......ß..ß........# ...................# ...................# #################### You could see a gnoll zombie, a centaur zombie and a human zombie. Vanquished Creatures An elf zombie (Ossuary) An orc priest (D:3) An iguana (D:4) A mummy (D:4) 4 gnolls (D:3) 4 adders 3 hound zombies (Ossuary) 3 dart slugs 3 ribbon worms (D:2) 4 adder zombies (Ossuary) 3 gnoll zombies (Ossuary) 4 orcs (D:3) 7 endoplasms 3 hobgoblins A jackal (D:1) 2 quokkas (D:1) 11 ball pythons 5 bats A frilled lizard (D:1) 9 goblins 6 jackal zombies (Ossuary) 3 kobolds 5 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 2 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | omurice5689 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | omurice5689 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 410 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 410 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1398 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1969 | D:3 | Reached XP level 5. HP: 21/36 MP: 0/0 1969 | D:3 | Learned a level 2 spell: Grave Claw 2755 | D:3 | Reached skill level 5 in Spellcasting 2755 | D:3 | Reached skill level 5 in Conjurations 2755 | D:3 | Reached skill level 5 in Hexes 2755 | D:3 | Reached skill level 5 in Summonings 2755 | D:3 | Reached skill level 5 in Necromancy 2755 | D:3 | Reached skill level 5 in Translocations 2755 | D:3 | Reached skill level 5 in Forgecraft 2755 | D:3 | Reached skill level 5 in Fire Magic 2755 | D:3 | Reached skill level 5 in Ice Magic 2755 | D:3 | Reached skill level 5 in Air Magic 2755 | D:3 | Reached skill level 5 in Earth Magic 2755 | D:3 | Reached skill level 5 in Alchemy 3001 | D:4 | Reached XP level 6. HP: 17/41 MP: 0/0 3013 | D:4 | Found a sand-covered staircase. 3036 | Ossuary | Entered an ossuary 3895 | Ossuary | HP: 2/41 [human zombie (2)] 3896 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, st_stairs_12 D:2: layout_loops_ring, chequers_serial_rivers_small_3 D:3: layout_loops_ring, minmay_misc_feat_pillars D:4: layout_basic, gup_ossuary_entry_pyramid, minmay_fractal_squares_5 Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Fighting | | 0.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 102 | 104 || 206 Searing Ray | | 21 || 21 Read: Enchant weapon | 1 | || 1 Teleportation | | 1 || 1 Immolation | | 1 || 1 Identify | | 2 || 2 Torment | | 1 || 1 Armour: Robe | 2 | 35 || 37 Dodge: Dodged | 8 | 19 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3898 | 3835 | 63 | 1273 | 2079 | 5 | 779.6 | Dungeon | 3037 | 2974 | 63 | 866 | 1776 | 4 | 759.2 | Ossuary | 860 | 860 | 0 | 407 | 303 | 1 | 860.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1116 daAuts D:3: 1005 daAuts Ossuary: 860 daAuts D:1: 763 daAuts D:4: 153 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+