Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 11682230137277629208 67 omurice5689 the Shooter (level 4, -5/33 HPs) Began as a Coglin Hunter on Sept 13, 2025. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:10 (1647 turns). omurice5689 the Shooter (Coglin Hunter) Turns: 1647, Time: 00:01:10 Health: -5/33 AC: 4 Str: 12 XL: 4 Next: 18% Magic: 4/4 EV: 11 Int: 8 God: Gold: 96 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Ujjalroop} rCold . . . (100%) c - +0 sling {Xiuhtonal} rNeg . . . (100%) f - +1 animal skin rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ujjalroop} c - a +0 sling (offhand) {Xiuhtonal} d - a +0 falchion Armour e - a +0 helmet (worn) f - a +1 animal skin (worn) Scrolls s - a scroll of butterflies T - a scroll of torment c - a scroll of enchant weapon {unknown} l - a scroll of amnesia {unknown} m - a scroll of noise {unknown} n - a scroll of fear {unknown} Potions d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} k - 2 potions of lignification {unknown} o - a potion of might {unknown} Skills: - Level 2.0 Fighting * Level 5.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 0% N/A 78% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund hits you from afar with a +0 scythe! Fire: a) +2 sling {Ujjalroop} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. Fire: a) +2 sling {Ujjalroop} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund barely misses you. Fire: a) +2 sling {Ujjalroop} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Ujjalroop} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Ujjalroop} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is almost dead. Sigmund zaps a wand. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ...# ########## =..# ##...##...## #...# ###..........## ....# .#............# #.... ..............###.@. ..............##..# .............###@# .......#.........# ......##.##......# .#...###.....##### ###.....†...### .....###.#.... ...### #.#†.# #### ###....# #.....# You could see Sigmund. Vanquished Creatures Robin (D:2) 2 adders (D:2) A dart slug (D:1) 3 endoplasms A giant cockroach (D:1) 4 hobgoblins 5 quokkas 4 ball pythons 2 bats 3 frilled lizards (D:2) 11 goblins 7 kobolds 2 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | omurice5689 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 209 | D:1 | Reached skill level 4 in Ranged Weapons 209 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1043 | D:1 | Reached XP level 3. HP: 14/27 MP: 3/3 1189 | D:2 | Noticed Robin 1444 | D:2 | Killed Robin 1586 | D:2 | Reached skill level 5 in Ranged Weapons 1586 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1629 | D:2 | Noticed Sigmund 1647 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, nicolae_figureground_pulse D:2: layout_rooms, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 154 | 48 || 202 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Immolation | 1 | || 1 Poison | 1 | || 1 Armour: Leather armour | 43 | || 43 Animal skin | | 10 || 10 Dodge: Dodged | 38 | 5 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1668 | 1587 | 81 | 367 | 991 | 2 | 834.0 | Dungeon | 1668 | 1587 | 81 | 367 | 991 | 2 | 834.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1362 daAuts D:2: 306 daAuts