Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 427044200415612663 9 omurice5689 the Vexing (level 2, 6/21 HPs) Began as a Coglin Hexslinger on Aug 16, 2025. Got out of the dungeon alive. The game lasted 00:00:09 (17 turns). omurice5689 the Vexing (Coglin Hexslinger) Turns: 17, Time: 00:00:10 Health: 6/21 AC: 2 Str: 8 XL: 2 Next: 16% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling {Deepnoor} rCold . . . (100%) c - -2 sling {Paloma} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {Deepnoor} c - a -2 sling (offhand) {Paloma} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.2 Fighting + Level 2.0 Ranged Weapons + Level 1.9 Dodging + Level 1.1 Spellcasting + Level 2.7 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A gnoll is nearby! You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A gnoll is nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. A gnoll is nearby! You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. Your Ranged Weapons skill increases to level 2! Your Fire Magic skill increases to level 1! You have reached level 2! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. There is a staircase leading out of the dungeon here. You have escaped! .####.####..#... ......)......... ###?.#..#... # #...^...#..# .##.#....##...## ...............# ..............## ................ ........@....... .....ß.......... ....♣.........?. ................ ................ ................ .....##.##..... .#... #.# ..... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | omurice5689 the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 10 | D:1 | Reached skill level 1 in Fire Magic 10 | D:1 | Reached XP level 2. HP: 4/21 MP: 3/3 17 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, chequers_serial_rivers_small_a, item_on_display_a_b Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.0 Fire Magic | 1 | 1.0 Fighting | | 1.2 Dodging | | 1.9 Spellcasting | | 1.1 Hexes | | 2.7 Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 12 | 6 | 0 | 5 | 1 | 18.0 | Dungeon | 18 | 12 | 6 | 0 | 5 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts