omurice5689 Level 1 of the Dungeon (0, 24, D:1) a rat skeleton (3, 27, D:1) 5 poisoned darts (7, -2, D:1) a jackal skeleton (32, 29, D:1) a +0 club (41, 0, D:1) a frilled lizard skeleton (42, 27, D:1) a +0 ring mail (52, -26, D:1) a +0 scale mail (54, -11, D:1) a +0 short sword 3 stones (54, 18, D:1) 2 poisoned darts Level 2 of the Dungeon (5, 20, D:2) a +0 club a +0 robe the human corpse of Jessica (9, 3, D:2) a +0 whip (10, 5, D:2) a quokka corpse (skeletalised by now) (10, 18, D:2) a staff of cold (12, -14, D:2) a rat corpse (skeletalised by now) (13, -5, D:2) a quill talisman (15, -2, D:2) the +1 pair of boots of Music {Harm +Inv Int+4 Dex-3} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). (16, -7, D:2) a +3 short sword 2 stones a kobold corpse (skeletalised by now) (18, -7, D:2) a +0 hat (21, 15, D:2) a +0 club a goblin corpse (24, 14, D:2) a ball python corpse (24, 16, D:2) a +0 club 2 stones a hobgoblin corpse