okmg321 Level 1 of the Dungeon (0, 2, D:1) a rat corpse (skeletalised by now) (0, 3, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (2, 21, D:1) a +0 club (4, 37, D:1) a +0 ring mail (4, 43, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, -9, D:1) a bat corpse (skeletalised by now) (15, 5, D:1) a quokka skeleton (17, -16, D:1) a spider talisman (25, -12, D:1) a jackal corpse (skeletalised by now) (26, -13, D:1) a jackal corpse (skeletalised by now) (28, -10, D:1) a +0 whip a kobold skeleton (29, -16, D:1) a quokka corpse (skeletalised by now) (34, 39, D:1) a +0 dagger (35, -14, D:1) a bat corpse (skeletalised by now) (37, 29, D:1) a ball python corpse (skeletalised by now) (39, 7, D:1) a ball python skeleton (41, 22, D:1) a rat corpse (skeletalised by now) (41, 23, D:1) a ball python corpse (skeletalised by now) (44, 24, D:1) a bat corpse (skeletalised by now) (47, -5, D:1) a +0 club a +0 short sword a +2 short sword of electrocution 5 stones a goblin skeleton a ball python skeleton a kobold skeleton (49, 35, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 3, D:2) a +0 dagger (12, 13, D:2) a +0 robe (16, -1, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, 6, D:2) a bat corpse (skeletalised by now) (25, -28, D:2) a +0 flail (25, -27, D:2) a hobgoblin skeleton (48, -3, D:2) 6 poisoned darts Level 3 of the Dungeon (5, 6, D:3) a +0 short sword (6, -3, D:3) an inkwell talisman (7, 1, D:3) an adder skeleton (11, 9, D:3) a +1 dagger of distortion (12, 7, D:3) a +0 club (16, -16, D:3) a +0 broad axe (16, -15, D:3) an adder skeleton (19, -15, D:3) the +1 sling of Anguish {heavy, ^Fragile rElec rC++ rCorr} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (20, 6, D:3) an adder skeleton (22, -4, D:3) a ball python corpse (skeletalised by now) (30, -6, D:3) the +4 sling of Massacring {flame, +Blink Str-3 Int+3 Dex+3} +Blink: It lets you blink. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (42, 6, D:3) a +0 whip (45, 10, D:3) the quill talisman of the Invisible Hand {rElec rF+ rC++ Dex+3} [quill talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). (49, -1, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (7, 3, D:4) a +0 dagger (11, -3, D:4) a +0 flail (12, -2, D:4) a +0 club a gnoll corpse (skeletalised by now) (13, -22, D:4) a ball python skeleton (13, -19, D:4) the +3 ring mail of Monotheism {rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (13, -3, D:4) a +0 spear a gnoll corpse (skeletalised by now) (16, 11, D:4) an adder corpse (skeletalised by now) (17, -8, D:4) a ball python corpse (skeletalised by now) (21, -23, D:4) a hobgoblin skeleton (22, -30, D:4) a +0 whip an orc skeleton (22, -23, D:4) a +0 dagger (22, 4, D:4) a +0 falchion (23, -30, D:4) a +0 dagger 8 poisoned darts (29, -33, D:4) a +0 scale mail (31, -37, D:4) a +0 dagger (31, -30, D:4) a +0 sling a +0 club a goblin skeleton (33, -44, D:4) a +0 club (37, -25, D:4) a +0 whip 4 stones a kobold skeleton (43, -21, D:4) a +0 hand axe (45, -23, D:4) a +0 club a +0 dagger a +0 robe (46, -22, D:4) a +0 dagger a +0 leather armour a +0 club an orc skeleton (50, -40, D:4) a +0 short sword (51, -44, D:4) a +0 long sword (51, -31, D:4) an orb of stardust (52, -41, D:4) a +0 hand axe a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (0, 24, D:5) a yak corpse (skeletalised by now) (3, -3, D:5) an adder corpse (skeletalised by now) (4, 15, D:5) a hound corpse (skeletalised by now) (5, 25, D:5) a +2 spear of flaming (6, -5, D:5) a hound corpse (skeletalised by now) (6, 29, D:5) a +0 great mace (6, 34, D:5) the +3 partisan "Muyssi" {holy, Will- Str+2 Int+3 Stlth+} Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, -5, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -2, D:5) 5 poisoned darts (7, 32, D:5) a +0 chain mail (9, 3, D:5) an iguana corpse (skeletalised by now) (10, 21, D:5) an iguana corpse (11, 30, D:5) a +0 morningstar a +0 plate armour a +0 dagger a +0 robe an orc corpse a kobold corpse (13, 13, D:5) 2 poisoned darts (17, -3, D:5) a +0 falchion of flaming (18, 2, D:5) an iguana corpse (skeletalised by now) (23, 33, D:5) a +0 leather armour (31, 23, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) the +0 plate armour of the Hurricane {Archery, Slay+2 SInv} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (4, -14, D:6) 8 gold pieces (5, -5, D:6) a water moccasin corpse (13, -6, D:6) 12 gold pieces