okmg321 Level 1 of the Dungeon (0, 0, D:1) a quill talisman (19, -9, D:1) a +0 short sword (19, 3, D:1) a +0 ring mail (28, 6, D:1) a +0 chain mail (30, -18, D:1) a jackal skeleton a jackal skeleton (31, -7, D:1) a +0 club 3 stones a kobold skeleton (43, -6, D:1) a bat skeleton (46, -18, D:1) a quokka skeleton (58, -13, D:1) a +0 pair of gloves Level 2 of the Dungeon [Shop] Peim's Antique Armour Emporium a +0 robe (20 gold) a +0 robe (20 gold) a +0 helmet (103 gold) a +0 ring mail (92 gold) the +2 leather armour of Nihilism {rC- Will+ Dex+5 Stlth+} (710 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (138 gold) a +1 robe of willpower (296 gold) a +0 ring mail (92 gold) (0, 0, D:2) a +0 ring mail (5, -11, D:2) a +0 morningstar a +0 leather armour an orc skeleton (6, -49, D:2) a +0 whip (9, -37, D:2) a +0 dagger (9, -16, D:2) a +0 club (15, -56, D:2) a +0 robe (16, -52, D:2) a +0 leather armour (32, -20, D:2) a +0 dagger 5 stones a +0 leather armour a kobold corpse (skeletalised by now) (33, -38, D:2) a +0 robe (46, -48, D:2) a +0 dagger a goblin skeleton (58, -12, D:2) a bat corpse (skeletalised by now) (60, -11, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 0, D:3) a frilled lizard corpse (skeletalised by now) (6, -1, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (8, -3, D:3) a staff of alchemy (9, 4, D:3) 13 gold pieces a wand of warping (8) (10, 4, D:3) a +1 falchion of protection (still there?) an orc corpse (skeletalised by now) (still there?) (11, 2, D:3) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (13, 2, D:3) a +0 scale mail (27, -13, D:3) a +0 club (28, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (29, -14, D:3) a +0 dagger (29, 17, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (30, -13, D:3) a bat corpse (skeletalised by now) (32, 8, D:3) a medusa talisman (34, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 3, D:3) a +0 dagger (38, -10, D:3) a +0 club a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (41, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (42, 3, D:3) a hobgoblin corpse (skeletalised by now) (43, -11, D:3) a +0 club (45, -10, D:3) an adder corpse (skeletalised by now) (50, 6, D:3) a +0 dagger (56, 11, D:3) a +0 dagger a +0 robe a jackal skeleton (58, 13, D:3) a +0 chain mail (61, -8, D:3) the air staff of the Endless March {^Contam rElec rCorr Str-2 Int+3 Air} [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. (63, 8, D:3) a quill talisman (64, 7, D:3) a +0 chain mail of command Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour an orc corpse (4, -5, D:4) 13 gold pieces (5, -8, D:4) a +0 dagger an orc corpse (6, -5, D:4) a +0 dagger a +0 ring mail (6, 2, D:4) a +0 mace (7, -5, D:4) a +0 trident 2 boomerangs an orc corpse (15, 2, D:4) 19 gold pieces (16, -3, D:4) a +0 hand axe (21, -5, D:4) a +0 sling (24, -4, D:4) a parchment of Summon Ice Beast (32, -5, D:4) a dart slug corpse