okmg321 Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (2, -9, D:1) a +0 dagger (9, -19, D:1) a +0 short sword (11, 12, D:1) a +0 short sword 4 stones a kobold skeleton (12, 12, D:1) a frilled lizard skeleton (12, 21, D:1) a quokka corpse (skeletalised by now) (16, -21, D:1) a +0 club a goblin skeleton (17, -22, D:1) a +0 short sword (18, -22, D:1) a +0 dagger a goblin skeleton (31, -24, D:1) an inkwell talisman (31, -15, D:1) a bat skeleton (35, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -11, D:1) a +0 dagger (51, 16, D:1) a scroll of fog (54, -3, D:1) a +0 short sword (57, 12, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 6, D:2) a +0 robe (5, 7, D:2) a +0 robe (7, 7, D:2) an inkwell talisman (16, 7, D:2) a +0 quarterstaff (26, 9, D:2) the +6 hand axe "Killer Klown's Doom" {reap, *Rage rN++ Str+3 Int-2} *Rage: It berserks you when you make melee attacks (+20% chance). rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (28, 10, D:2) the felid corpse of Natasha