okmg321 Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, -13, D:1) a +0 spear (4, -21, D:1) a +2 short sword of speed (11, 3, D:1) a +0 pair of boots of stealth (30, -25, D:1) a bat skeleton (32, -16, D:1) a +0 dagger (32, -10, D:1) a bat corpse (skeletalised by now) (32, 12, D:1) a +0 club a goblin skeleton (37, -16, D:1) a ball python corpse (skeletalised by now) (42, -16, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a quokka corpse (skeletalised by now) (6, 11, D:2) a frilled lizard corpse (skeletalised by now) (8, 1, D:2) a +0 club a stone (11, -14, D:2) a bat corpse (skeletalised by now) (14, -10, D:2) a hobgoblin corpse (skeletalised by now) (16, 15, D:2) a ball python skeleton (27, 10, D:2) a +0 club a goblin skeleton (29, -12, D:2) a +3 hand axe of freezing (29, 12, D:2) a +0 club (31, -11, D:2) a jackal corpse (skeletalised by now) (34, 14, D:2) a +0 spear (41, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (6, -19, D:3) a +0 dagger (7, -26, D:3) a +0 dagger of protection (9, -11, D:3) a +0 dagger (21, -9, D:3) a frilled lizard corpse (skeletalised by now) (21, 8, D:3) a +0 dagger a +0 plate armour (22, -27, D:3) a bat corpse (skeletalised by now) (25, 7, D:3) an adder skeleton (34, -16, D:3) a +0 dagger a stone a kobold skeleton (34, -6, D:3) a +0 mace a +0 hand axe a +0 leather armour a hobgoblin skeleton an orc skeleton an orc skeleton (36, 8, D:3) a +0 club an orc corpse (skeletalised by now) (37, -4, D:3) a +0 club a +0 ring mail an orc skeleton (38, 5, D:3) a +0 dagger an orc corpse (skeletalised by now) (38, 6, D:3) a +0 hand axe an orc corpse (skeletalised by now) (40, 19, D:3) a +0 dagger (45, -3, D:3) 5 javelins (46, -18, D:3) a +0 dagger (51, -2, D:3) a +0 flail a +0 leather armour (51, -1, D:3) a +0 dagger (51, 0, D:3) a +0 mace (52, -2, D:3) a +0 trident an orc skeleton (52, 8, D:3) a +0 pair of boots Level 4 of the Dungeon [Shop] Ushriw's Weapon Emporium a +0 dagger (26 gold) a +0 rapier (71 gold) a +2 long sword of flaming (237 gold) a +0 short sword (39 gold) 6 poisoned darts (46 gold) a +0 mace (39 gold) a +0 club (6 gold) the +2 dire flail "Aso Eplo" {concuss, ^Contam Str-2 Int+7 Dex+3} (431 gold) ^Contam: It causes magical contamination when unequipped. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (8, 16, D:4) the alchemy staff of True Grit {^Fragile rPois SInv Earth Alch} [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (unseen)