okmg321 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (4, 2, D:1) a jackal corpse (skeletalised by now) (4, 4, D:1) a +0 quarterstaff (6, 11, D:1) a +0 dagger (7, 17, D:1) a +0 dagger (22, 34, D:1) a +0 dagger a goblin skeleton (23, 3, D:1) a hobgoblin skeleton (30, 0, D:1) a quokka skeleton (34, 12, D:1) a +0 short sword (37, -1, D:1) a +0 leather armour (51, 28, D:1) a jackal skeleton (63, 20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 25, D:2) a +0 robe (10, -6, D:2) a bat corpse (skeletalised by now) (11, 6, D:2) a +0 whip a kobold corpse (skeletalised by now) (12, 22, D:2) a frilled lizard skeleton (27, 4, D:2) a bat corpse (skeletalised by now) (32, 7, D:2) a rat corpse (skeletalised by now) (33, 8, D:2) a +0 mace (33, 38, D:2) a +0 spear (34, 14, D:2) a dragon-coil talisman (35, 1, D:2) a +0 spear (46, 2, D:2) a +0 short sword (49, -11, D:2) an adder corpse (skeletalised by now) (51, 3, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -11, D:2) 5 large rocks Level 3 of the Dungeon (0, 0, D:3) 6 boomerangs (8, -22, D:3) a rat skeleton (9, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (10, -23, D:3) a +0 dagger (11, -24, D:3) a +0 war axe an orc skeleton (11, -1, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (15, -28, D:3) a +0 hand axe (21, -37, D:3) a +0 whip a +0 robe a +0 dagger (22, -18, D:3) a +0 whip (22, -17, D:3) a +0 dagger 4 stones (27, -20, D:3) a bat skeleton (40, -30, D:3) a ball python skeleton (47, -19, D:3) a +0 war axe (50, -14, D:3) an adder corpse (skeletalised by now) (55, -2, D:3) a ball python corpse (skeletalised by now) (60, -3, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (4, -15, D:4) 4 poisoned darts a +0 short sword (11, 0, D:4) a hobgoblin skeleton (13, -8, D:4) a +0 leather armour (13, -5, D:4) a ball python skeleton (18, -18, D:4) a +0 dagger (18, -2, D:4) a +0 hand axe a +0 leather armour an orc skeleton (19, -3, D:4) a +0 club (23, -2, D:4) a +0 club a +0 short sword a +0 leather armour an orc skeleton (24, -1, D:4) a +0 falchion a +0 leather armour (25, 1, D:4) a +0 flail (27, -19, D:4) the +4 trident of the Sharp God {flame, rPois Int+3 SInv} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (28, -12, D:4) a +0 leather armour (29, -1, D:4) a ball python corpse (skeletalised by now) (36, -17, D:4) a ball python corpse (skeletalised by now) (36, 13, D:4) a +0 giant spiked club (37, -17, D:4) a +0 helmet (38, -17, D:4) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (40, -17, D:4) a +0 quarterstaff (43, -2, D:4) a +0 whip a +0 ring mail a +0 war axe a +0 whip a +0 club a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -14, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (6, -1, D:5) a +2 hand axe of freezing Level 6 of the Dungeon (6, 7, D:6) a +0 scale mail (9, 7, D:6) a +0 dagger a +0 scale mail (16, 23, D:6) a parchment of Lehudib's Crystal Spear (17, 5, D:6) 4 boomerangs (20, 30, D:6) a +0 ring mail