okmg321 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, -21, D:1) a bat skeleton (7, -9, D:1) a hobgoblin skeleton (12, -15, D:1) a rat skeleton (18, -5, D:1) a bat skeleton (28, -13, D:1) a +0 sling (29, -12, D:1) a +0 quarterstaff (29, 0, D:1) a stone (37, -3, D:1) a +0 club (44, -1, D:1) a rat skeleton (46, -6, D:1) a +0 dagger (48, -16, D:1) a ball python corpse (skeletalised by now) (48, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (8, -1, D:2) a +0 club an orc skeleton (10, -9, D:2) a +0 hand axe (12, 4, D:2) a rimehorn talisman (16, 9, D:2) a +0 club (18, -4, D:2) a rat skeleton (21, 10, D:2) an adder corpse (skeletalised by now) (28, 14, D:2) an adder skeleton (34, -13, D:2) a +0 short sword (35, 7, D:2) a +0 club (37, -6, D:2) a +0 quarterstaff (41, -9, D:2) a +0 spear (42, 2, D:2) a +0 dagger (43, 12, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a bat corpse (8, 33, D:3) the +2 morningstar "Grim Tooth" {drain, rC- rN++} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (10, 19, D:3) a +0 leather armour (12, 1, D:3) an adder corpse (13, 21, D:3) a ball python corpse (13, 36, D:3) a +0 flail a +0 leather armour an orc corpse (14, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 39, D:3) a +0 dagger a +0 whip a +0 leather armour a +0 whip a +0 leather armour a +0 dagger an orc corpse an orc corpse a quokka corpse a goblin corpse a hobgoblin corpse (14, 40, D:3) a quokka corpse (24, -4, D:3) a +0 club 6 poisoned darts (35, 3, D:3) a jackal corpse (skeletalised by now) (40, -1, D:3) a jackal corpse (skeletalised by now) (40, 23, D:3) a +0 scale mail (42, 26, D:3) a +0 spear (47, 22, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs