Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 15592208734700564530 52 okmg321 the Shooter (level 3, -1/29 HPs) Began as an Anemocentaur Hunter on Feb 27, 2026. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (1081 turns). okmg321 the Shooter (Anemocentaur Hunter) Turns: 1081, Time: 00:00:40 Health: -1/29 AC: 5 Str: 12 XL: 3 Next: 60% Magic: 3/3 EV: 7 Int: 8 God: Gold: 81 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 barding Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 barding (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of brand weapon {unknown} j - a scroll of amnesia {unknown} k - a scroll of poison {unknown} l - a scroll of enchant armour {unknown} Potions d - 2 potions of might {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 5.4 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 50% 1 Call Imp Summ 0% N/A 63% 2 Swiftness Air 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You shoot an arrow. The arrow hits Terence. Terence is almost dead. Terence hits you from afar with a +0 trident. x2 You shoot an arrow. The arrow barely misses Terence. Terence barely misses you. Unknown command. You shoot an arrow. The arrow hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, 70% to hit) You shoot an arrow. The arrow hits Terence but does no damage. Terence is almost dead. Terence hits you but does no damage. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, 70% to hit) You shoot an arrow. The arrow barely misses Terence. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, 70% to hit) You shoot an arrow. The arrow hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." ######### #######.......######## ......#.......#......# ..............#......# ..............#......# ..............#......## ......#.......#.......# ....#####.......@.....# ....#####.##....#.....# ...............@+.....# ....#####.......#....## ....) ...#.....#....# ....##....#.....#....# ....##..........#....# .....#####......#....# .....##.............## You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) 4 hobgoblins 2 ball pythons 3 bats 2 endoplasms A frilled lizard (D:2) 2 goblins (D:1) 3 kobolds 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Anemocentaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 251 | D:1 | Found a faded altar of an unknown god. 313 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 759 | D:2 | Encountered Sigmund 986 | D:2 | Identified the orb "Nuzont" {Mayhem, rPois Str-4 Dex+8} 1025 | D:2 | Encountered Jessica 1035 | D:2 | Killed Jessica 1036 | D:2 | Reached skill level 5 in Ranged Weapons 1036 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1068 | D:2 | Encountered Terence 1081 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, angelslayer_ecumenical_altar_simple_liquid, hangedman_glass_teeth D:2: layout_basic, columned_hall_lemuel, uniq_terence, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.4 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 1.1 Action || total ---------------------------++------- Fire: Shortbow || 77 Armour: Leather armour || 27 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1096 | 1042 | 54 | 0 | 870 | 2 | 548.0 | Dungeon | 1096 | 1042 | 54 | 0 | 870 | 2 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 789 daAuts D:2: 306 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+