Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 4364049753143527321 107 okmg321 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 10, 2026. Slain by an ice beast (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:35 (1965 turns). okmg321 the Conjurer (Deep Elf Conjurer) Turns: 1965, Time: 00:01:35 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 57% Magic: 5/12 EV: 11 Int: 25 God: Gold: 133 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of glass (worn) c - the +0 leather armour "Laqifru" {rPois Int+2} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Wands e - a wand of charming (10) f - a wand of mindburst (8) Scrolls c - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic d - 2 potions of might {unknown} f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} k - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 6.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Sandblast Erth 10% 2d5 9% 1 Slow Hex 20% N/A 9% 1 Maxwell's Portable Pile Tloc 5% (3-9)d3 26% 3 Teleport Other Tloc 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 65% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an orc. It is wielding a +0 falchion. The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast but does no damage. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the orc! You kill the orc! The ice beast hits you. The ice beast freezes you! Your Spellcasting skill increases to level 4! The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #....................... ##............)......... ########........%............ #.......##..†..............#. #.........................#.. #....................)...#..# #.....[.##..............#..## #.......###.................. ###########.@#######..#...... #####....Y#$....#.####<..# ###.....##..#.....#.#....#.. ##...######..'.$_..#...##.### #..###......)#$....#... ..# #####.## #.......#.[.$$#...#### ......# #.......####### ......## #.........).... .......# #..........#... You could see an ice beast. Vanquished Creatures 5 adders 4 dart slugs (D:1) 2 ribbon worms An orc (D:3) 4 hobgoblins 3 quokkas 6 ball pythons 7 bats 8 endoplasms 6 frilled lizards 6 goblins 5 kobolds 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 304 | D:1 | Reached skill level 5 in Conjurations 559 | D:1 | Found a faded altar of an unknown god. 611 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1172 | D:2 | Identified the +0 leather armour "Laqifru" {rPois Int+2} 1713 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1766 | D:3 | Found a snail-covered altar of Cheibriados. 1769 | D:3 | Encountered an ice beast 1771 | D:3 | Reached skill level 6 in Conjurations 1806 | D:2 | Learned a level 2 spell: Searing Ray 1923 | D:3 | Identified the rimehorn talisman "Xirranud" {rPois rC+} 1965 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_box_of_dots D:2: layout_loops_corners D:3: layout_rooms, amcnicky_altar_gilded Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 96 | 25 || 121 Searing Ray | | 2 || 2 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1966 | 1921 | 45 | 0 | 1659 | 3 | 655.3 | Dungeon | 1966 | 1921 | 45 | 0 | 1659 | 3 | 655.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 951 daAuts D:1: 765 daAuts D:3: 250 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+