Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 18152929090611391794 927 okmg321 the Magician (level 8, -2/50 HPs) Began as a Djinni Conjurer on Oct 6, 2025. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:03:51 (4558 turns). okmg321 the Magician (Djinni Conjurer) Turns: 4558, Time: 00:03:51 Health: -2/50 AC: 3 Str: 6 XL: 8 Next: 32% Gold: 161 EV: 11 Int: 22 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) b - +0 cloak {rPois} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 161 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak of poison resistance (worn) Scrolls c - 4 scrolls of revelation {unknown} e - a scroll of brand weapon {unknown} h - 2 scrolls of enchant armour {unknown} l - a scroll of fear {unknown} m - 4 scrolls of identify {unknown} u - 4 scrolls of enchant weapon {unknown} Potions d - 2 potions of might {unknown} f - 3 potions of attraction {unknown} e - 4 potions of enlightenment k - a potion of cancellation {unknown} n - a potion of moonshine {unknown} o - a potion of haste {unknown} p - a potion of heal wounds {unknown} q - 2 potions of brilliance {unknown} j - a potion of resistance {unknown} s - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.6 Spellcasting + Level 7.6 Conjurations + Level 7.6 Hexes + Level 7.6 Summonings + Level 7.6 Necromancy + Level 7.6 Translocations + Level 7.6 Forgecraft + Level 7.6 Fire Magic + Level 7.6 Ice Magic + Level 7.6 Air Magic + Level 7.6 Earth Magic + Level 7.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 3% 4 d - Fulminant Prism Conj/Alch 20% 3d12 3% 4 e - Freeze Ice 100% 1d10 1% 1 f - Mercury Arrow Conj/Alch 82% 2d10 1% 2 g - Swiftness Air 41% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Fedhas Gozag Shops: D:3 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc priest! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! You hear a shout! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A centaur comes into view. A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur is lightly wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. Things that are here: a +0 mace; an orc corpse The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is an open door here. Things that are here: a +2 dagger of draining; a +0 robe You reach down and close the door, pushing everything out of the way. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Something unseen opens the door. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! You die... #....##.# #######.# #.# #.# #.# #.# ####.######## #............ #########@##.######## ######.........#...## ##......########.....# #..####.# ##...## ##..#.#..## ##.## #....#.#..#### #c# ..#.####.....# #.# .##......##..# ##c## ####.##..##..# ##.))## You could see a centaur. Vanquished Creatures A water moccasin (D:5) A crocodile (Sewer) A kobold brigand (Sewer) 3 scorpions 2 hounds A jelly (D:5) An orc priest (D:5) A sleepcap (D:5) 2 iguanas A clockroach (D:4) An orc wizard (D:5) 9 gnolls 7 adders 2 river rats (Sewer) 2 dart slugs (D:2) 5 orcs 4 ribbon worms 12 endoplasms 4 hobgoblins 2 jackals (D:2) 10 ball pythons 12 bats 3 frilled lizards 8 goblins 16 kobolds 6 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 33 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 228 | D:1 | Found a faded altar of an unknown god. 354 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 354 | D:1 | Learned a level 1 spell: Freeze 1218 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 1970 | D:3 | Found Tegu's Magic Scroll Emporium. 2112 | D:3 | Found an opulent altar of Gozag. 2633 | D:4 | Found a glowing drain. 2637 | Sewer | Entered a sewer 2643 | Sewer | Reached XP level 5. HP: 28/35 MP: 0/0 2643 | Sewer | Learned a level 2 spell: Mercury Arrow 2717 | Sewer | Noticed a crocodile 2730 | Sewer | Killed a crocodile 2731 | Sewer | Reached skill level 5 in Spellcasting 2731 | Sewer | Reached skill level 5 in Conjurations 2731 | Sewer | Reached skill level 5 in Hexes 2731 | Sewer | Reached skill level 5 in Summonings 2731 | Sewer | Reached skill level 5 in Necromancy 2731 | Sewer | Reached skill level 5 in Translocations 2731 | Sewer | Reached skill level 5 in Forgecraft 2731 | Sewer | Reached skill level 5 in Fire Magic 2731 | Sewer | Reached skill level 5 in Ice Magic 2731 | Sewer | Reached skill level 5 in Air Magic 2731 | Sewer | Reached skill level 5 in Earth Magic 2731 | Sewer | Reached skill level 5 in Alchemy 2731 | Sewer | Reached XP level 6. HP: 3/40 MP: 0/0 3264 | D:4 | Reached XP level 7. HP: 42/45 MP: 0/0 3264 | D:4 | Learned a level 3 spell: Swiftness 3580 | D:5 | Entered Level 5 of the Dungeon 3781 | D:5 | Found a blossoming altar of Fedhas. 4024 | D:5 | Reached XP level 8. HP: 40/50 MP: 0/0 4558 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, basic_ecumenical_altar, hex_large D:2: layout_loops_corners, kennysheep_generic_room_5 D:3: layout_basic, nicolae_gozag_seed_capital, serial_shops, shop, grunt_decor_mini_mirrors D:4: layout_rooms, gup_sewer_entry_bowl, minmay_splitting_lines D:5: layout_loops_corners, fedhas_altar_3, minmay_misc_feat_tiny Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.6 Conjurations | 4 5 6 7 | 7.6 Hexes | 4 5 6 7 | 7.6 Summonings | 4 5 6 7 | 7.6 Necromancy | 4 5 6 7 | 7.6 Translocations | 4 5 6 7 | 7.6 Forgecraft | 4 5 6 7 | 7.6 Fire Magic | 4 5 6 7 | 7.6 Ice Magic | 4 5 6 7 | 7.6 Air Magic | 4 5 6 7 | 7.6 Earth Magic | 4 5 6 7 | 7.6 Alchemy | 4 5 6 7 | 7.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 51 | 131 | 67 || 249 Searing Ray | 4 | 1 | || 5 Iskenderun's Myst | | 5 | 17 || 22 Fulminant Prism | | 1 | 1 || 2 Mercury Arrow | | 1 | || 1 Armour: Robe | 8 | 11 | 13 || 32 Dodge: Dodged | 11 | 10 | 16 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4555 | 4462 | 93 | 80 | 3835 | 6 | 759.2 | Dungeon | 4012 | 3919 | 93 | 43 | 3427 | 5 | 802.4 | Sewer | 542 | 542 | 0 | 37 | 408 | 1 | 542.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1256 daAuts D:5: 977 daAuts D:1: 684 daAuts D:3: 607 daAuts Sewer: 542 daAuts D:4: 486 daAuts