okmg321 Level 1 of the Dungeon (0, 0, D:1) 2 stones (9, 2, D:1) a +0 robe (11, -15, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) (15, 1, D:1) a quokka skeleton (16, 10, D:1) a +0 spear a gnoll skeleton (26, 34, D:1) a ball python corpse (skeletalised by now) (36, 30, D:1) 7 stones (37, 24, D:1) a +0 robe (38, 10, D:1) 3 stones (40, 13, D:1) a +0 dagger (40, 28, D:1) a +0 scale mail (42, 20, D:1) a +1 flail of protection 3 stones (42, 25, D:1) a book of Burglary (44, -22, D:1) a +0 pair of boots (49, 6, D:1) 6 stones (49, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (60, -1, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Woofe's Jewellery Boutique the ring of the Hare {EV+10} (1792 gold) [ring of evasion] EV+10: It affects your evasion (+10). a talisman of death (1120 gold) an amulet of magic regeneration (unknown) (420 gold) the amulet of Joezor {Spirit rN+ Int-2 Dex+2} (576 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). a ring of magical power (unknown) (280 gold) an amulet of the acrobat (unknown) (420 gold) the amulet "Suhu" {Acrobat SInv} (576 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. SInv: It lets you see invisible. a +6 ring of dexterity (unknown) (504 gold) a +6 ring of strength (unknown) (504 gold) (0, 39, D:2) a +0 club (9, -8, D:2) a +0 short sword (9, -3, D:2) a +0 club a goblin skeleton (13, 29, D:2) a +0 falchion (15, 23, D:2) a +0 club (17, 19, D:2) a +0 club a goblin skeleton (20, 26, D:2) a book of Touch (20, 31, D:2) a bat corpse (skeletalised by now) (20, 38, D:2) a +1 mace of venom (21, 26, D:2) a bat skeleton (22, -1, D:2) a +0 whip (22, 6, D:2) a +0 dagger 5 stones a kobold skeleton (25, 0, D:2) a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (27, 0, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (29, 2, D:2) a +0 club (32, 4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (4, 15, D:3) an inkwell talisman (8, -4, D:3) a +0 whip (10, 8, D:3) a +0 club a +0 hand axe (11, 8, D:3) a +0 short sword a +0 leather armour an orc skeleton (13, 8, D:3) a +0 falchion (16, -11, D:3) a +0 cloak (17, -15, D:3) a +0 leather armour (18, 15, D:3) a +0 sling (23, 15, D:3) a +0 whip a +0 robe (25, -18, D:3) a +0 dagger a kobold corpse (skeletalised by now) (29, -14, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (30, 17, D:3) a +0 ring mail of poison resistance (31, 2, D:3) a +0 ring mail (32, 2, D:3) a +0 barding (33, -12, D:3) a +0 ring mail (37, 4, D:3) a ball python skeleton (41, 3, D:3) a +0 flail an orc skeleton (42, 9, D:3) a +0 leather armour (42, 18, D:3) a +0 club a kobold corpse (skeletalised by now) (45, 3, D:3) a +0 dagger a +0 leather armour an orc skeleton (48, -6, D:3) a rat corpse (skeletalised by now) (48, 2, D:3) a +0 whip a rat skeleton (49, 1, D:3) a bat skeleton Level 4 of the Dungeon (9, 0, D:4) Maxwell's Memoranda (12, 9, D:4) a ball python corpse (17, 17, D:4) the +7 dagger of Income {elec, rC+ rN+ Str+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). a goblin corpse (19, 14, D:4) a book of the Senses (19, 19, D:4) a +0 dagger (23, 4, D:4) a +0 quarterstaff (32, -4, D:4) a giant cockroach corpse (39, 8, D:4) a +0 dagger (40, -8, D:4) a +0 long sword (51, 12, D:4) 3 gold pieces (58, 9, D:4) a +0 whip a gnoll corpse