Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file.

Game seed: 5880144690056283640

4 okmg321 the Magician (level 1, -1/15 HPs)
             Began as a Djinni Conjurer on May 3, 2025.
             Slain by a jackal (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:13 (60 turns).

okmg321 the Magician (Djinni Conjurer)                Turns: 60, Time: 00:00:14

Health: -1/15      AC:  2    Str:  6    XL:     1   Next: 66%
Gold:   0          EV: 11    Int: 19    God:    
                   SH:  0    Dex: 11

rFire   + + .          - Nothing wielded
rCold   x . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   ∞            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no amulet)
Will    .....        (no ring)
Stlth   ++           (no ring)
HPRegen 0.22/turn

%: infuse magic (-2 HP)
@: flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Armour
 a - a +0 robe (worn)
Scrolls
 b - a scroll of noise {unknown}


   Skills:
 - Level 2.1 Dodging
 - Level 1.5 Stealth
 + Level 3.5 Spellcasting
 + Level 3.5 Conjurations
 + Level 3.5 Hexes
 + Level 3.5 Summonings
 + Level 3.5 Necromancy
 + Level 3.5 Translocations
 + Level 3.5 Forgecraft
 + Level 3.5 Fire Magic
 + Level 3.5 Ice Magic
 + Level 3.5 Air Magic
 + Level 3.5 Earth Magic
 + Level 3.5 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1
b - Searing Ray           Conj           32%        2d5       4%          2
c - Fulminant Prism       Conj/Alch      8%         3d7       32%         4
d - Iskenderun's Mystic   Conj/Tloc      16%        2d5 (+2d2 32%         4

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
You are very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

Unknown command.
Unknown command.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a jackal (almost dead, 100% to hit)
The magic dart hits the jackal.
You kill the jackal!
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a jackal (100% to hit)
The magic dart hits the jackal.
The jackal is moderately wounded.
The jackal bites you.
* * * LOW HITPOINT WARNING * * *
A ball python comes into view.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a jackal (moderately wounded, 100% to hit)
The magic dart hits the jackal but does no damage.
The jackal is moderately wounded.
The ball python hisses angrily.
* * * LOW HITPOINT WARNING * * *
The jackal bites you.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a jackal (moderately wounded, 100% to hit)
The magic dart hits the jackal but does no damage.
The jackal is moderately wounded.
* * * LOW HITPOINT WARNING * * *
The jackal bites you.
You die...

    ..........
     .........
     ........
#    .......
#.   #....#
#..###....###+###.#....
#......h...............
 #....@#   #...........
 #####'### #...........
  #......###..........#
  #....................
  #...>..............).
  #....................
  #...............###'#
  #........⌠....+## #..
  #............## #####


You could see a jackal.

Vanquished Creatures
  2 jackals (D:1)
  A quokka (D:1)
3 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | okmg321 the Djinni Conjurer began the quest for the Orb.
     0 | D:1      | okmg321 set off with the following spells memorised: Magic
                  | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic
                  | Blast.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
    60 | D:1      | Slain by a jackal

Illustrated notes

Levels and vault maps discovered:
D:1:      nicolae_arrival_somewhat_less_tricky_arrival, layout_basic,
          serial_park_tiny_1, minmay_gold_behind_fungi, minmay_unequal

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    13
 Armour: Robe              ||     4
  Dodge: Dodged            ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |     60 |     60 |      0 |      0 |     44 |   1 |   60.0 |
       Dungeon |     60 |     60 |      0 |      0 |     44 |   1 |   60.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 60 daAuts