Dungeon Crawl Stone Soup version 0.33-a0-1471-g7cd6d3b477 (webtiles) character file.

Game seed: 14329241556953712047

2923 okmg321 the Thaumaturge (level 10, 0/60 HPs)
             Began as a Djinni Conjurer on Apr 23, 2025.
             Slain by Joseph
             ... wielding a +0 quarterstaff
              (3 damage)
             ... on level 7 of the Dungeon.
             The game lasted 00:07:16 (5461 turns).

okmg321 the Thaumaturge (Djinni Conjurer)           Turns: 5461, Time: 00:07:17

Health: 0/60       AC:  5    Str:  6    XL:     10   Next: 6%
Gold:   325        EV: 11    Int: 23    God:    
                   SH:  0    Dex: 13

rFire   + + +          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    + . .        a - +0 robe
rPois   ∞            g - +1 helmet
rElec   .            w - scarf {rC+ rF+}
rCorr   .            k - +0 pair of gloves
SInv    .            (no amulet)
Will    +....        l - ring of positive energy
Stlth   ++           (no ring)
HPRegen 0.30/turn

%: infuse magic (-1 HP)
@: flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1, mutation resistance 1, wild magic 1
a: no special abilities


You were on level 7 of the Dungeon.
You visited 1 branch of the dungeon, and saw 7 of its levels.

You collected 325 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
 g - a +1 helmet (worn)
 k - a +0 pair of gloves (worn)
 w - a scarf of resistance (worn)
Magical Staves
 v - a staff of earth
Jewellery
 l - a ring of positive energy (worn)
 x - an amulet of faith
Wands
 q - a wand of charming (9)
 r - a wand of flame (16)
Scrolls
 b - 2 scrolls of fog {unknown}
 c - 5 scrolls of identify {unknown}
 e - a scroll of summoning {unknown}
 f - 3 scrolls of enchant weapon {unknown}
 m - 3 scrolls of teleportation {unknown}
 o - a scroll of blinking {unknown}
 s - a scroll of noise {unknown}
 y - a scroll of vulnerability {unknown}
Potions
 j - 2 potions of moonshine


   Skills:
 - Level 2.1 Dodging
 - Level 1.5 Stealth
 + Level 10.5 Spellcasting
 + Level 10.5 Conjurations
 + Level 10.5 Hexes
 + Level 10.5 Summonings
 + Level 10.5 Necromancy
 + Level 10.5 Translocations
 + Level 10.5 Forgecraft
 + Level 10.5 Fire Magic
 + Level 10.5 Ice Magic
 + Level 10.5 Air Magic
 + Level 10.5 Earth Magic
 + Level 10.5 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           100%       2d8       1%          2
c - Iskenderun's Mystic   Conj/Tloc      68%        2d14 (+2d71%          4
d - Fulminant Prism       Conj/Alch      34%        3d16      1%          4
e - Soul Splinter         Necr           100%       N/A       1%          1
f - Momentum Strike       Conj/Tloc      100%       3d10      1%          2
g - Blink                 Tloc           100%       N/A       1%          2
h - Passwall              Erth           68%        N/A       1%          3

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (7/15)             Temple (0/1) D:4         

Altars:
Elyvilon
Okawaru
Zin
The Shining One

Shops:
D:7 *

Annotations:
D:7 Joseph


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
You are very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)
You are somewhat resistant to further mutation.
Your spells are a little harder to cast, but a little more powerful.

Message History

Joseph shoots a sling bullet. The sling bullet hits you.
* * * LOW HITPOINT WARNING * * *
Your soul wisp touches Joseph but does no damage.
Unknown command.
Unknown command.
It was a potion of magic. Magic washes over you without effect.
You stop channelling your searing ray. Your soul wisp misses Joseph.
Unknown command.
It was a potion of haste. You feel yourself speed up.
Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.
Joseph hits you but does no damage. Your soul wisp closely misses Joseph.
Unknown command.
It was a potion of enlightenment. Your roots keep you in place.
Joseph hits you with a +0 quarterstaff.
* * * LOW HITPOINT WARNING * * *
Unknown command.
It was a potion of cancellation.
Your magical effects are unravelling.
You feel magically purged.
You feel less wooden.
Your +0 robe, +1 helmet, +0 pair of gloves and scarf of resistance unmeld from
your body.
You feel resistant to extremes of temperature.
You fly up into the air.
You feel yourself slow down. The world stops spinning.
Your enlightenment fades.
Your soul wisp touches Joseph.
Unknown command.
Unknown command.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Momentum Strike (safe; 1% risk of failure)
Press: ? - help, Dir - move target
Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (severely
wounded, weak, ally target, soul-splintered, 81% to hit)
The concentrated momentum misses Joseph.
* * * LOW HITPOINT WARNING * * *
Joseph hits you with a +0 quarterstaff.
You die...

        #####.#      ##.##
       ##.....##    ##....
       #..###..##  ##.###.
      ##.## #...####..# ##
      #..#  #........#####
      #..#  #.............
 #.  ##.##  ##......<.....
  #..#.*######............
  #.....@@.....###..######
  ##..####....## ##.#
   #.#    #..##   ##.
  ..F     #..#      .≈
 #..        .#
#.@.        .#
...          .
             .#


You could see Joseph (weak, ally target, soul-splintered) and a friendly soul
wisp (summoned).

Vanquished Creatures
  Jeremiah (D:6)
  Sigmund (D:2)
  A shadowghast (D:6)
  3 yaks (D:7)
  A steam dragon (D:6)
  A water moccasin (D:6)
  An ogre (D:5)
  A centaur (D:5)
  A phantom (D:5)
  A kobold brigand (D:6)
  3 bullfrogs (D:7)
  2 scorpions
  7 killer bees
  2 bombardier beetles
  5 jellies
  3 hounds (D:6)
  An orc priest (D:6)
  A gnoll bouda (D:5)
  2 sleepcaps (D:6)
  2 iguanas (D:5)
  4 orc wizards
  Robin (D:2)
  12 gnolls
  8 adders
  3 white imps
  2 dart slugs (D:1)
  A ribbon worm (D:2)
  2 giant cockroaches
  9 hobgoblins
  4 jackals (D:3)
  22 orcs
  2 quokkas
  4 ball pythons
  4 bats
  2 endoplasms
  2 frilled lizards
  16 goblins
  12 kobolds
  3 rats
153 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | okmg321 the Djinni Conjurer began the quest for the Orb.
     0 | D:1      | okmg321 set off with the following spells memorised: Magic
                  | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic
                  | Blast.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   366 | D:1      | Reached XP level 2. HP: 18/21 MP: 0/0
   451 | D:1      | Found a faded altar of an unknown god.
   636 | D:2      | Reached XP level 3. HP: 19/25 MP: 0/0
   636 | D:2      | Learned a level 1 spell: Soul Splinter
   685 | D:2      | Reached XP level 4. HP: 22/31 MP: 0/0
   702 | D:2      | Noticed Sigmund
   867 | D:2      | Noticed Robin
   884 | D:2      | Killed Robin
  1103 | D:2      | Killed Sigmund
  1104 | D:2      | Reached skill level 5 in Spellcasting
  1104 | D:2      | Reached skill level 5 in Conjurations
  1104 | D:2      | Reached skill level 5 in Hexes
  1104 | D:2      | Reached skill level 5 in Summonings
  1104 | D:2      | Reached skill level 5 in Necromancy
  1104 | D:2      | Reached skill level 5 in Translocations
  1104 | D:2      | Reached skill level 5 in Forgecraft
  1104 | D:2      | Reached skill level 5 in Fire Magic
  1104 | D:2      | Reached skill level 5 in Ice Magic
  1104 | D:2      | Reached skill level 5 in Air Magic
  1104 | D:2      | Reached skill level 5 in Earth Magic
  1104 | D:2      | Reached skill level 5 in Alchemy
  1104 | D:2      | Reached XP level 5. HP: 27/35 MP: 0/0
  1104 | D:2      | Learned a level 2 spell: Momentum Strike
  1104 | D:2      | Reached XP level 6. HP: 31/40 MP: 0/0
  2123 | D:4      | Found an iron altar of Okawaru.
  2394 | D:4      | Found a staircase to the Ecumenical Temple.
  2764 | D:5      | Entered Level 5 of the Dungeon
  2769 | D:5      | Reached XP level 7. HP: 42/45 MP: 0/0
  2769 | D:5      | Learned a level 2 spell: Blink
  2981 | D:5      | Identified the +7 dagger of Crusades {heavy, Dex+4}
  3146 | D:5      | Found a glowing silver altar of Zin.
  3146 | D:5      | Found a glowing golden altar of the Shining One.
  3357 | D:5      | Reached XP level 8. HP: 39/50 MP: 0/0
  4001 | D:6      | Noticed a shadowghast
  4004 | D:6      | Killed a shadowghast
  4134 | D:6      | Noticed Jeremiah
  4147 | D:6      | Killed Jeremiah
  4148 | D:6      | Reached XP level 9. HP: 27/55 MP: 0/0
  4148 | D:6      | Learned a level 3 spell: Passwall
  4834 | D:6      | Found a white marble altar of Elyvilon.
  5041 | D:7      | Reached skill level 10 in Spellcasting
  5041 | D:7      | Reached skill level 10 in Conjurations
  5041 | D:7      | Reached skill level 10 in Hexes
  5041 | D:7      | Reached skill level 10 in Summonings
  5041 | D:7      | Reached skill level 10 in Necromancy
  5041 | D:7      | Reached skill level 10 in Translocations
  5041 | D:7      | Reached skill level 10 in Forgecraft
  5041 | D:7      | Reached skill level 10 in Fire Magic
  5041 | D:7      | Reached skill level 10 in Ice Magic
  5041 | D:7      | Reached skill level 10 in Air Magic
  5041 | D:7      | Reached skill level 10 in Earth Magic
  5041 | D:7      | Reached skill level 10 in Alchemy
  5054 | D:7      | Reached XP level 10. HP: 10/60 MP: 0/0
  5249 | D:7      | Found Omyek's General Store.
  5435 | D:7      | Noticed Joseph
  5450 | D:7      | HP: 1/90 [Joseph/sling bullet (11)]
  5454 | D:7      | Gained mutation: You are somewhat resistant to further
                  | mutation. [potion of mutation]
  5454 | D:7      | Gained mutation: Your spells are a little harder to cast,
                  | but a little more powerful. [potion of mutation]
  5459 | D:7      | HP: 4/90 [Joseph/+0 quarterstaff (5)]
  5461 | D:7      | Slain by Joseph

Illustrated notes

Levels and vault maps discovered:
D:1:      tekkud_arrival_beachfront_property, layout_rooms,
          hellmonk_ecumenical_altar_pennies_from_heaven, minivault_26
D:2:      layout_basic, uniq_sigmund, uniq_robin
D:3:      layout_basic, minmay_gold_behind_fungi,
          hangedman_decor_clover_reticule
D:4:      layout_layer_cave, okawaru_trees_1, minmay_temple_entry_ruins,
          patterned_corridor
D:5:      layout_loops_cross, grunt_temple_overflow_open
D:6:      layout_rooms, elyvilon_altar_3, uniq_jeremiah
D:7:      layout_layer_cave, nemelex_diamond_rough_becter, serial_shops,
          nicolae_shopburst, nicolae_lakefront_shop, nicolae_shop_statue_plus,
          kennysheep_pointless_box, uniq_joseph

Skill      XL: |  1  2  3  4  5  6  7  8  9 |
---------------+----------------------------+-----
Spellcasting   |     4     5     6  7  9 10 | 10.5
Conjurations   |     4     5     6  7  9 10 | 10.5
Hexes          |     4     5     6  7  9 10 | 10.5
Summonings     |     4     5     6  7  9 10 | 10.5
Necromancy     |     4     5     6  7  9 10 | 10.5
Translocations |     4     5     6  7  9 10 | 10.5
Forgecraft     |     4     5     6  7  9 10 | 10.5
Fire Magic     |     4     5     6  7  9 10 | 10.5
Ice Magic      |     4     5     6  7  9 10 | 10.5
Air Magic      |     4     5     6  7  9 10 | 10.5
Earth Magic    |     4     5     6  7  9 10 | 10.5
Alchemy        |     4     5     6  7  9 10 | 10.5
Dodging        |                            |  2.1
Stealth        |                            |  1.5

Action                     |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
---------------------------+-------+-------+-------+-------++-------
  Melee: Unarmed           |       |     8 |       |       ||     8
   Cast: Magic Dart        |    46 |    90 |   143 |     7 ||   286
         Searing Ray       |     3 |    10 |     8 |     1 ||    22
         Iskenderun's Myst |       |       |    48 |     4 ||    52
         Fulminant Prism   |       |       |     1 |     1 ||     2
         Passwall          |       |       |     1 |       ||     1
         Soul Splinter     |       |       |       |     1 ||     1
         Momentum Strike   |       |       |       |     1 ||     1
  Evoke: Wand              |       |       |       |     2 ||     2
    Use: Potion            |       |       |       |     8 ||     8
 Armour: Robe              |     2 |     6 |    17 |     4 ||    29
         Skin              |       |       |       |     5 ||     5
  Dodge: Dodged            |     7 |     3 |    14 |     1 ||    25

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   5455 |   5337 |    118 |    320 |   4253 |   7 |  779.3 |
       Dungeon |   5455 |   5337 |    118 |    320 |   4253 |   7 |  779.3 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:5: 1300 daAuts
     D:6: 946 daAuts
     D:4: 789 daAuts
     D:3: 735 daAuts
     D:2: 716 daAuts
     D:1: 518 daAuts
     D:7: 448 daAuts