Dungeon Crawl Stone Soup version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 8029256300246971956 151 okmg321 the Magician (level 5, -8/35 HPs) Began as a Djinni Conjurer on Jan 21, 2025. Mangled by a crocodile (9 damage) ... in a sewer. The game lasted 00:02:22 (2238 turns). okmg321 the Magician (Djinni Conjurer) Turns: 2238, Time: 00:02:22 Health: -8/35 AC: 2 Str: 6 XL: 5 Next: 59% Gold: 155 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 155 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 buckler Jewellery o - an amulet of reflection q - a ring of see invisible Scrolls b - 2 scrolls of blinking {unknown} c - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} g - a scroll of fear {unknown} j - a scroll of immolation {unknown} p - a scroll of fog {unknown} Potions d - 2 potions of curing {unknown} f - a potion of brilliance h - a potion of heal wounds {unknown} i - a potion of cancellation {unknown} l - a potion of magic {unknown} m - a potion of ambrosia {unknown} n - 2 potions of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 12% 4 e - Poisonous Vapours Alch/Air 100% 1d5 1% 1 f - Static Discharge Conj/Air 82% 3-7/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (1/1) Temple: D:4-7 Altars: Ashenzari Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The crocodile is severely wounded. The searing ray hits the crocodile. The crocodile is severely wounded. You finish channelling your searing ray. The crocodile bites you! The crocodile drags you backwards! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is almost dead. (Press . to maintain the ray.) The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You stop channelling your searing ray. Found 49 gold pieces. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, 74% to hit) You focus your ray upon the crocodile. The searing ray misses the crocodile. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You stop channelling your searing ray. Found 28 gold pieces, a dagger and a book of Displacement. Unknown command. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The crocodile bites you! You die... ### ###### #.# #.....# #.# ......$ #######.####.....$: ∩.........!@l....$$ #######.####.....$) #.# ......$ #.# #.....# #.# ###### #.# #.# ##.## ##.†.## You could see a crocodile. Vanquished Creatures A brain worm (Sewer) An adder (D:2) A ribbon worm (D:2) 3 dart slugs (D:1) 15 bats 3 endoplasms (D:1) 2 giant cockroaches 5 goblins 6 hobgoblins 4 jackals (D:2) 2 quokkas 8 ball pythons A frilled lizard (D:2) 5 kobolds 9 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 437 | D:1 | Reached XP level 3. HP: 12/25 MP: 0/0 437 | D:1 | Learned a level 1 spell: Poisonous Vapours 1107 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1229 | D:2 | Found Fogupi's Distillery. 1975 | D:3 | Found a broken altar of Ashenzari. 2030 | D:3 | You are sucked into a shaft and drop 3 floors! 2064 | D:6 | Found a glowing drain. 2068 | Sewer | Entered a sewer 2118 | Sewer | Noticed a brain worm 2127 | Sewer | Killed a brain worm 2128 | Sewer | Reached skill level 5 in Spellcasting 2128 | Sewer | Reached skill level 5 in Conjurations 2128 | Sewer | Reached skill level 5 in Hexes 2128 | Sewer | Reached skill level 5 in Summonings 2128 | Sewer | Reached skill level 5 in Necromancy 2128 | Sewer | Reached skill level 5 in Translocations 2128 | Sewer | Reached skill level 5 in Forgecraft 2128 | Sewer | Reached skill level 5 in Fire Magic 2128 | Sewer | Reached skill level 5 in Ice Magic 2128 | Sewer | Reached skill level 5 in Air Magic 2128 | Sewer | Reached skill level 5 in Earth Magic 2128 | Sewer | Reached skill level 5 in Alchemy 2128 | Sewer | Reached XP level 5. HP: 10/35 MP: 0/0 2128 | Sewer | Learned a level 2 spell: Static Discharge 2229 | Sewer | Noticed a crocodile 2237 | Sewer | HP: 1/35 [crocodile (3)] 2238 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, dk_noncrumbling_3 D:2: layout_basic, serial_shops, nicolae_diamond_shop, palyth_stone_intersect D:3: layout_rooms, nicolae_ashenzari_skybound, minmay_misc_feat_alley D:6: layout_loops_ring, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_statues, gammafunk_ghost_smash, gup_sewer_entry_bowl Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 52 || 127 Searing Ray | | 4 || 4 Use: Potion | | 1 || 1 Armour: Robe | 7 | 12 || 19 Dodge: Dodged | 7 | 8 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2237 | 2193 | 44 | 0 | 1914 | 5 | 447.4 | Dungeon | 2067 | 2023 | 44 | 0 | 1776 | 4 | 516.8 | Sewer | 169 | 169 | 0 | 0 | 138 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 990 daAuts D:2: 859 daAuts D:3: 179 daAuts Sewer: 169 daAuts D:6: 37 daAuts