Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 5574803287864890547 166 okmg321 the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on Nov 12, 2024. Slain by a crocodile (8 damage) ... in a sewer. The game lasted 00:02:34 (2125 turns). okmg321 the Magician (Djinni Conjurer) Turns: 2125, Time: 00:02:35 Health: -3/35 AC: 2 Str: 6 XL: 5 Next: 76% Gold: 66 EV: 16 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - +5 ring of evasion HPRegen 0.25/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a +5 ring of evasion (left hand) Scrolls b - 2 scrolls of revelation {unknown} c - a scroll of amnesia {unknown} f - a scroll of poison {unknown} Potions d - 2 potions of might {unknown} e - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.4 Spellcasting + Level 5.4 Conjurations + Level 5.4 Hexes + Level 5.4 Summonings + Level 5.4 Necromancy + Level 5.4 Translocations + Level 5.4 Fire Magic + Level 5.4 Ice Magic + Level 5.4 Air Magic + Level 5.4 Earth Magic + Level 5.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Jinxbite Hex 58% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ru Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The crocodile bites your fulminant prism! Your fulminant prism detonates feebly. Unknown command. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (water, moderately wounded, 74% to hit) The searing ray hits the crocodile! The crocodile is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the crocodile. The crocodile is heavily wounded. The searing ray misses the crocodile. The crocodile bites you! The crocodile drags you backwards! The crocodile misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile! The crocodile is almost dead. The crocodile is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You hear a loud squeak. You hear a shout! You hear an angry hiss. x2 You hear a loud squeak. Unknown command. Unknown command. The crocodile hisses menacingly. Casting: Iskenderun's Mystic Blast (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile but does no damage. The crocodile is almost dead. * * * LOW HITPOINT WARNING * * * The crocodile bites you! You die... #### ##.~## #######.~~~### .......~~~~∩∩# ############## ≈~≈≈≈≈≈≈≈~≈########## ~.†~..~~~~~~~~~~@l≈≈# ##..#############~~≈# #### #.#≈≈≈# #.##~~~~~ #.. ....~ ### ##.. . You could see a crocodile. Vanquished Creatures An orc priest (D:2) 3 gnolls (D:2) 2 adders 2 river rats (D:3) 3 dart slugs 2 ribbon worms (D:2) 2 orcs (D:2) 2 endoplasms (D:1) 4 giant cockroaches 4 goblins 5 hobgoblins 2 jackals (D:1) 5 quokkas 6 ball pythons 4 bats (D:1) 5 frilled lizards 4 kobolds 9 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 63 | D:1 | Found Hypedask's Assorted Antiques. 70 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 107 | D:1 | Found a faded altar of an unknown god. 327 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 327 | D:1 | Learned a level 1 spell: Kiss of Death 832 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1228 | D:2 | Reached skill level 5 in Spellcasting 1228 | D:2 | Reached skill level 5 in Conjurations 1228 | D:2 | Reached skill level 5 in Hexes 1228 | D:2 | Reached skill level 5 in Summonings 1228 | D:2 | Reached skill level 5 in Necromancy 1228 | D:2 | Reached skill level 5 in Translocations 1228 | D:2 | Reached skill level 5 in Fire Magic 1228 | D:2 | Reached skill level 5 in Ice Magic 1228 | D:2 | Reached skill level 5 in Air Magic 1228 | D:2 | Reached skill level 5 in Earth Magic 1228 | D:2 | Reached skill level 5 in Alchemy 1228 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1228 | D:2 | Learned a level 2 spell: Jinxbite 1797 | D:3 | Found a sacrificial altar of Ru. 2026 | D:3 | Found a glowing drain. 2030 | Sewer | Entered a sewer 2114 | Sewer | Noticed a crocodile 2125 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_cross, shapermc_ecumenical_altar_venn, serial_shops, nicolae_shop_statue_plus D:2: layout_loops_corners D:3: layout_loops_corners, mainiacjoe_overflow_boulevard, gup_sewer_entry_spiral Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 4 5 | 5.4 Hexes | 4 5 | 5.4 Summonings | 4 5 | 5.4 Necromancy | 4 5 | 5.4 Translocations | 4 5 | 5.4 Fire Magic | 4 5 | 5.4 Ice Magic | 4 5 | 5.4 Air Magic | 4 5 | 5.4 Earth Magic | 4 5 | 5.4 Alchemy | 4 5 | 5.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 90 || 142 Searing Ray | 1 | 3 || 4 Iskenderun's Myst | | 2 || 2 Fulminant Prism | | 1 || 1 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2123 | 2090 | 33 | 58 | 1575 | 4 | 530.8 | Dungeon | 2029 | 1996 | 33 | 58 | 1510 | 3 | 676.3 | Sewer | 94 | 94 | 0 | 0 | 65 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 993 daAuts D:1: 736 daAuts D:3: 299 daAuts Sewer: 94 daAuts