okmg321 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -20, D:1) a bat corpse (skeletalised by now) (8, -30, D:1) 3 stones (12, -28, D:1) a rat skeleton (13, -11, D:1) a +0 club (13, 4, D:1) a quokka skeleton (13, 5, D:1) a quokka skeleton (14, -13, D:1) a bat skeleton (14, -9, D:1) a rat corpse (skeletalised by now) (14, 4, D:1) a +0 short sword (15, -19, D:1) 6 stones (19, -11, D:1) 2 stones (21, 8, D:1) a jackal corpse (skeletalised by now) (22, 8, D:1) a jackal corpse (skeletalised by now) (27, -31, D:1) a +0 club a goblin skeleton (35, -37, D:1) a ball python corpse (skeletalised by now) (35, -28, D:1) a +0 dagger a goblin skeleton (43, -28, D:1) a bat skeleton (44, -9, D:1) a +3 leather armour of cold resistance a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 43, D:2) a +0 ring mail (10, 2, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (11, -5, D:2) a +0 hand axe (19, 12, D:2) a rat corpse (skeletalised by now) (25, 3, D:2) the staff of Sulphur {rC+ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (25, 33, D:2) a +0 cloak (28, 4, D:2) a potion of might (29, 11, D:2) a scroll of identify (29, 12, D:2) a +0 rapier (32, 1, D:2) 14 gold pieces (36, 6, D:2) an adder corpse (38, 23, D:2) the +0 pair of gloves "Ollodif" {Fly rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. Fly: It grants you flight. (39, 1, D:2) 5 stones (39, 26, D:2) 4 stones Level 4 of the Dungeon (0, 0, D:4) an adder corpse (1, 2, D:4) a +0 spear (2, -15, D:4) a +0 flail (2, -1, D:4) a quokka corpse (5, 1, D:4) a +0 ring mail