okmg321 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 6, D:1) a +2 whip of distortion (4, -19, D:1) a +0 ring mail (9, -32, D:1) a +0 short sword (9, -13, D:1) a +0 pair of gloves (9, -4, D:1) a +0 quarterstaff (9, 0, D:1) a +0 short sword (9, 10, D:1) a frilled lizard skeleton (10, -11, D:1) a +0 chain mail (14, -27, D:1) a +0 short sword (15, -10, D:1) a +0 robe (17, -26, D:1) a bat skeleton (32, -17, D:1) 3 stones (32, 6, D:1) a +0 short sword (36, -29, D:1) 8 stones (38, -21, D:1) 6 stones (47, -34, D:1) a rat corpse (skeletalised by now) (47, -15, D:1) a +0 club (49, -13, D:1) a +0 pair of boots (63, -18, D:1) a +0 club Level 2 of the Dungeon (7, 7, D:2) a +0 mace of protection (10, -27, D:2) a quokka skeleton (12, -17, D:2) a quokka skeleton (19, 7, D:2) an adder corpse (skeletalised by now) (20, -3, D:2) a rat corpse (skeletalised by now) (23, -13, D:2) a quokka corpse (skeletalised by now) (24, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (27, -35, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (38, -16, D:2) a quokka corpse (skeletalised by now) (39, -33, D:2) a +0 whip 3 stones (40, 4, D:2) a +0 trident (42, -7, D:2) the +5 whip of Kismet {vamp, rElec rCorr Str-4 Dex-2} Str-4: It affects your strength (-4). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (49, -19, D:2) a +1 whip of electrocution a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (1, 22, D:3) a +0 chain mail (15, 17, D:3) a +0 flail (15, 24, D:3) a +0 short sword 2 stones (18, 9, D:3) a +0 club (23, 5, D:3) a +0 flail a +0 leather armour an orc skeleton (25, 5, D:3) a +0 cloak (28, 15, D:3) an adder skeleton (40, 16, D:3) a rat corpse (skeletalised by now) (41, 16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, 11, D:4) a +0 leather armour (9, 5, D:4) a +0 spear (12, -6, D:4) a +0 hand axe (15, 2, D:4) a +0 giant spiked club an ogre skeleton (16, 24, D:4) a rat skeleton (18, 10, D:4) 4 poisoned darts (19, 22, D:4) an adder skeleton (22, 20, D:4) a quokka skeleton (26, -4, D:4) a +0 dagger a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (5, 15, D:5) the +7 dagger of Bodily Harmony {heavy, *Corrode rN+ Dex+4} Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (10, -12, D:5) a hound corpse (skeletalised by now) (11, 17, D:5) a +0 club (12, 26, D:5) a +0 short sword an orc corpse (skeletalised by now) (12, 29, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 28, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (18, 15, D:5) a +0 spear (20, 23, D:5) a +0 scale mail (22, 6, D:5) a +0 ring mail (34, 7, D:5) a +0 orcbow (40, 11, D:5) a water moccasin corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -7, D:6) a +0 whip (7, -4, D:6) a hound corpse (7, -3, D:6) a scorpion corpse (8, -6, D:6) an adder corpse (14, -12, D:6) a scorpion corpse a yak corpse a yak corpse (16, -14, D:6) a yak corpse (23, -25, D:6) 2 stones