Dungeon Crawl Stone Soup version 0.34-a0-935-g04fd3a23e9 (webtiles) character file. Game seed: 2947569767981095015 84 officeworker the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 12, 2025. Slain by a gnoll sergeant ... wielding a +0 trident (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1417 turns). officeworker the Conjurer (Deep Elf Conjurer) Turns: 1417, Time: 00:02:04 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 23% Magic: 4/12 EV: 12 Int: 25 God: Gold: 105 SH: 0 Dex: 19 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons c - the +5 woodcutter's axe (You took it off a hobgoblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} k - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of attraction {unknown} l - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting - Level 5.0 Conjurations - Level 2.0 Translocations + Level 1.9 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 44% 3d9 3% 2 Scorch Fire 10% 2d5 14% 2 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Alistair's Walking Alem Alch/Frge 9% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10582 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Training target 2.0 for Translocations reached! Your Translocations skill increases to level 2! The searing ray hits the gnoll sergeant but does no damage. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you from afar with a +0 trident. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. You finish channelling your searing ray. The gnoll sergeant misses you. The gnoll sergeant hits you from afar with a +0 trident. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 trident! The searing ray hits the gnoll sergeant! The gnoll sergeant is severely wounded. The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 trident! Ouch! That really hurt! You die... #.#.#.#.#...÷.# .⌠.###.⌠.#...j## #### #.#.#.#.#..##j)## #..# ####.####.####..##############.## .##.⌠.##.## ##[................# #.##.##.## ##)#############.## ##..#..## #j#....# #.# #.....## #######)#.##.# #.# ..########.....#@#.##.# #.# .#......##.....#.#.##.# #.# .................#.##.########.# ##......##..........#..........# #......######.################# ######## #.####### #.......# #######†# #.# You could see a gnoll sergeant. Vanquished Creatures 4 gnolls (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms 6 hobgoblins A quokka (D:2) 2 ball pythons (D:1) 6 bats A frilled lizard (D:1) 6 goblins (D:1) 5 kobolds 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | officeworker the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 216 | D:1 | Reached skill level 5 in Conjurations 254 | D:1 | Learned a level 2 spell: Searing Ray 862 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1130 | D:2 | Reached skill level 1 in Translocations 1285 | D:2 | Reached skill level 1 in Alchemy 1309 | D:2 | Got the +5 woodcutter's axe 1314 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1417 | D:2 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, chequers_serial_rivers_micro_a, nrook_mini_backslash D:2: layout_basic, serial_shops, nicolae_shop_trees, grunt_decor_mini_mirrors, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.0 Spellcasting | 4 | 4.0 Translocations | 1 2 | 2.0 Alchemy | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 1 || 71 Searing Ray | 1 | 2 || 3 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1416 | 1400 | 16 | 12 | 1220 | 2 | 708.0 | Dungeon | 1416 | 1400 | 16 | 12 | 1220 | 2 | 708.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 779 daAuts D:2: 637 daAuts